Barbarossa (board game)

Game of the Year 1988 The Golden Pawns 1988: 2nd place

Barbarossa and the Riddler is the name of a board game by Klaus Teuber. It is a kind of guessing game and deduction game with plasticine and received the 1988 Award for Game of the Year.

Aim of the game

Aim of the game up to 4 players, ages 12 and it is to be the first to climb the stairs puzzles and riddles to become Master. For this you must seek personalized puzzles (using putty ) and also by skillful questions the mystery of the other to guess. For each discovered mystery we must advance the magic hat on. But whose puzzles were too hard so that they were not guess that must also draw at the end backwards. Even if his Knetfigur to uniquely designed, so that it was guessed at once, goes with the hat backwards.

Game play

Design phase

Thus each player at the beginning kneads two ( with 4 players ) or three ( 3 players ) things and places them in the middle of the board. Here is a great attraction of the entire game. The game manual contains a list of 720 terms as an aid. But you can choose a variant other, but should note that abstract concepts like love or birth and materials such as ice or wood are not allowed.

Question phase

The players then move her game piece on a circular path by Barbarossa's cave where they visit different places. In certain locations begin rounds of questions to the plasticine terms. It should first general question must be asked about any puzzles that the creator of "yes ", " no", " may " or "can not be clearly answered " answer. Questions according to certain letters, the number of letters or direct questions are not allowed. Care should be taken to ensure that the players from the questions and answers do not themselves draw conclusions. In the second round can then also tries to solve a puzzle by writing the solution to his magic board and the creator of shows. If the answer was NO twice or a solution attempt was made the next player turn. If someone in between - on the basis of previous questions and answers - a solution, even though he is not on the train, he may so-called curse stones used ( each has 3 pieces of it, which, if used, also consumed are ) spontaneously writing a response to give.

When travel by Barbarossa cave you can also access on fields that allow you to learn a few letters of the term. In addition, each has a number of elves stones, allowing it to bypass the luck of the dice, so as not to come to fields that bring benefits to the other players on the stairs of the puzzle.

Gambling

The game ends when someone reaches the target on the stairs or when the spear 13 is in one of the 8 or 9 puzzles ( each puzzle can be guessed twice and is marked with a black arrow).

Formation

The game thrives off of the communication between the players and brings both adults and children fun. Children may 1992 appeared a now out of print edition "Junior Barbarossa ". First published in 1988, it is ASA ( rectangular game board ), a new edition of Kosmos 1997 as Barbarossa issued (round game board ), which was marketed in the United States of Rio Grande Games in 2001. In this version of the game with up to 6 people is playable. 2005 published a revised edition ( game board consists of only scoring track ) by Barbarossa for 3 to 4 people in the row Klaus Teuber's Classic at the Catan GmbH. Mayfair Games sells this version in the United States and daVinci Editrice in Italy.

The history is described in the book "Under the Sign of the hexagon " by Peter Gustav Bartschat.

104780
de