Betrayal at House on the Hill

Origins Award Gamers Choice Award 2004

Betrayal at House on the Hill is a misplaced by Avalon Hill board game. Players start as a group of allied adventurers who are trapped in a haunted house and begin to explore the applied randomly rooms of the dangerous property. They are exposed to all sorts of creepy events and discover mysterious objects. Each character has four different attributes that can be changed by events in the game. During the game condense by so-called omens evidence that one of the players is a traitor.

At a certain point of the game the traitor is unmasked, and the game comes to a new phase, the so-called haunted. The traitor and the remaining adventurers, now called heroes get different tasks, which are selected by a decision algorithm from fifty different scenarios. The aim of the hero is here mostly to thwart the plan of the traitor, while the traitors usually have to kill all the heroes. Detailed responsibilities are however described in the respective mission for both sides, the respective opposite side knows the task of their opponent only partially.

Each scenario has a different background such as a raid of zombies, Frankenstein's monster, an alien invasion, a gate opening to hell or an evil cult.

The game was published only in English. The first edition is out of print; a second was released in October 2010.

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