Hang-On

Hang-On is an arcade racing game developed by AM2 and published by Sega in 1985. The player controls a motorcycle and drives against time and other computer- controlled opponents. In particular versions of the Sega Master system, the game is built-in.

In a presentation with the help of a third-person perspective of the player drives on a circuit, which is divided into smaller sections. A countdown timer indicates the remaining time of the game. After the end of each section a few seconds will be added to the game and extended so.

Arcade Machine

For the game two arcade cabinet designs were used. A standard housing, but which is equipped, instead of a joystick and buttons with a handlebar and the braking handles. In addition, a sit-down version was (see arcade machine ) made ​​that somewhat similar to a real motorcycle. While the screen is integrated into the windshield this bike replica, the player must tilt sideways to control the game, the one with his body weight. There was force-feedback but only when Out Run (1986).

Graphic

Both the graphics and the screen design and gameplay remind, despite higher color palette, strong on the classic Pole Position (1982). However, there are five different sections.

Super Hang -On

1987 developed with Sega Super Hang -On a successor. The arcade version was ported in the following years on Amiga, Amstrad CPC, Atari ST, Commodore 64, MS- DOS, Sega Mega Drive and Sinclair ZX Spectrum.

There is Hang-On Jr. ( 1985), Limited Edition Hang-On (1991) and a Hang-On II for the SG 1000th

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