Nikopol: Secrets of the Immortals

Nikopol: The Return of the Immortals is an adventure of the French computer game developer White Birds Productions. It's set in a dystopian Paris of the future and is about a painter who joins an underground movement against the ruling dictator. Nikopol was released on September 25, 2008 for Microsoft Windows.

Action

In 2023, Paris is a fascist city-state under the rule of Hans -Ferdinand cabbage, whose rule has a Christian religious guise. The internal political situation is tense, cabbage is under pressure. Various religious underground groups oppose his rule. To top it all floats an alien spaceship in the form of a huge pyramid over the city; the white cabbage Government has contact with the Egyptian gods can be located in the interior, to the people but announce anything. The player is Alcide Nikopol is a painter who has recently joined an underground movement. At the beginning of the game turns out that coincided with the emergence of the pyramid spaceship over Paris crashed a spaceship in which Alcides father was, who was sentenced to life imprisonment and was snap-frozen. The search for his father takes up most of the game's plot.

Gameplay

Nikopol is a first-person point-and- click adventure. The presentation of the game action takes place from the first person view. The camera is fixed on the player's location and can be freely rotated with the mouse. Objects with which they interact are characterized by a change of the cursor. Each site contains outputs that can be clicked as objects. The current location image is then hidden, placed the camera on the new site and the new environment then displayed. With the mouse, the player explores the environment, interact with objects, moving it from place to place, examined the scene and combined items. In contrast to classical Adventures Nikopol sets to a greater extent a time-critical sequences. For example, the player must flee from an opponent and put this obstacle in the way - the player is too slow, he is overtaken by the enemy, and the game is lost. In such cases, the game restarts within the time limited sequence goes like that lost little or no progress in the game.

History of development

Nikopol is based on the comic trilogy Alexander Nikopol of the French comic artist Enki Bilal. Four years earlier, the comic book was made ​​into a film entitled Immortal consuming.

Reception

Have been in the trade press highlighted the positive presentation (graphics, sound, animations and cutscenes ), the puzzle design, and interesting story. They criticized the linearity of the plot, some illogical puzzles that largely deserted outside world as well as the fact that the score within the time limited sequences can not be saved. The Metacritic score is 68

  • Adventure-Treff: 74 %
  • Adventure Corner: 65 %
  • Gamestar: 60%
  • GBase: 7.0/10
  • IGN: 8.2/10
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