Pee Wee

Kibbel - Chop is a related to the cricket and Guli Danda skill game.

The game is played with the Kibbel, an approximately 10 cm long on both sides sharpened logs, which must be, as far as possible thrown or struck with Chop, a stick. In Germany the game especially in the north was popular in the United States it was played as Peewee.

Material

For this game you need a 10 cm long round wood with a diameter of about 2.5 cm as Kibbel, which is sharpened tapered at its ends, and a 60-70 cm long stick as Chop. In addition, a small, about 15-20 cm long, 3-4 cm wide and deep V- shaped ditch as time to invest in solid ground.

Regulate

In the game well Computing ( add, and multiply, and occasionally subtracting ) are practiced alongside skill unconsciously. The player is inside, the catcher outside. Before the game rules are defined, among others, who starts as a player, and wins that whoever reaches first 500 or 1,000 points.

To run the game the Kibbel is transverse to lay over the time and as far as possible and herauszuschleudern by the player with the stick, the Chop, so that the Kibbel is not caught by the catcher.

From where the Kibbel remains lying or has been caught, the Chop transverse to the cow is now throw from catcher, that is meet, because then is changed. Is the Chop has not been made, the player has three options, as far as possible to chip away the Kibbel from where he is left lying in the shedding of the cow, because the number of steps for time counting back points. To this end, he must try to bring this to the high jump and then chip away at it with the Chop by striking the pointed ends of the Kibbels. If he succeeds, the Kibbel before the ink setting two or three high strike with the Chop (ie, to keep in the air), the step number is doubled or tripled. Is it the three options again as a double succeeded, then the step number one four times as points, etc. If the Kibbel not jumped at the three options or not been taken, it will change.

Rating

The catcher must try to catch the ejected from the time Kibbel, where he can score points, depending on the agreement - for example, by a catch with both hands 25, 50 with right hand, left with 100 points. Who catches the Kibbel with the mouth, gets 250 points, with the eye of even 450 points.

Depending on the arrangement of successful fishing is still rewarded, that the catcher must make before dropping three steps or jumps to time out. In addition, can be obtained by a boat 50 points, while the Kibbel must remain along lie in the time -dropping.

Variants

Instead of the single player will not the game run with two teams, with the dropping of the next player inside the team 's turn. Only when the last of this team is dropped, change player and catcher.

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