Sega Virtua Processor

The Sega Virtua Processor ( SVP ) is a 1994 imported 16 -bit DSP, which should support Sega's former video game console Mega Drive in the calculation of complex 3D data. He can be seen as Sega's answer to Nintendo's Super FX chip that has been installed in various SNES games since 1993.

Processor

The SVP is a Samsung SSP1601 with Sega branding ( Sega 315-5750 ), in the homebrew scene you went though a long time believe that it could be a SH- DSP ​​is the SVP, as in the consoles Sega 32X and Saturn processors of type SH -1 and SH-2 built.

The processor operates at 23 MHz, reaches 25 MIPS and renders the polygons in up to 16 colors. It is protected by a cooling body from overheating.

Use

The first and only application for the SVP was in the Sega Mega Drive game Virtua Racing. The SVP was responsible for the calculation of vector graphics. As unpleasant side effect an enormous cost increase occurred in manufacturing, whereby the initial selling price in Germany at DM 199 was (102 euros ), while normal game modules for 129-149 DM ( 66-76 euros ) were sold. As a result, Virtua Racing was the only game with SVP and Sega developed the additional 32X console. Due Inkompatilität can Virtua Racing is the only game to play with the 32X, it was followed by a 32X version of Virtua Racing Deluxe, which has been expanded in content and on its own coprocessor could now do without.

Swell

  • Sega
  • Microprocessor
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