de Blob

De Blob is a video game for Nintendo's Wii console. The game was originally developed by students of Utrecht as a PC game. The publisher THQ has secured the rights for a console implementation, which was carried out by Australian studio Blue Tongue. The Wii version was released in late September 2008 in Germany.

For Nintendo Wii, Nintendo DS, PlayStation 3 and Xbox 360, a second part of de Blob was released on 25 February 2011.

Action

" De Blob" and his colleagues from the color -background together try Chroma City from the rule of colorless INKT Corporation to free. They fight to achieve this goal of one neighborhood to the next.

Game idea

In " de Blob" is a so-called platform - or Jump 'n' run game. In addition to the fulfillment of various orders the basic game objective is to monochrome cityscapes by jumping back and forth with the protagonist, a dab (English blob ) to design in as many different colors.

The concept of the game is largely based on well-known elements of the Jump 'n' Run - genres: the main character of " de Blob" is controlled by hopping and running through the levels; Opponents are thereby defeated by jumping on them; the levels must be mastered within a given time frame.

Unconventional Game Controller

In addition to the well-known Jump 'n' Run elements, the game is also an unconventional up - for - on innovative element Jump 'n' Run genre. To change the player by anmalt the game environment in different colors, this not only externally; at the same time he also acts as an impact on the instrumentation and structure of the background music. The melody takes on elements of the modern swing, jazz, and among other things hip-hop.

Development

The original PC game was developed by nine students from the Hogeschool van de Kunsten in Utrecht. It served as a PR move for the renovation of the Utrecht station area and let the game figure by a model of the city as it would look like in ten years, roll. In 2006 it received first attention, as the English edition of Edge magazine praised it as an internet game of the month in its October issue. More attention was given it in 2007 as a finalist in the Slamdance Guerilla Gamemaker Competition of the Slamdance Film Festival and when it was presented at the Independent Games Festival in 2007 alongside other student works.

Awards

The Wii game by IGN was 2 out of 14 Wii Awards as the best platform game and for the most innovative design prämiert.ref>http://uk.wii.ign.com/articles/893/893266p1.htmlref>http://uk.wii.ign.com/articles/893/893266p4.html

Offshoot

De Blob appeared as a mobile game.

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