Excitebike

Excitebike (Japaneseエキサイト バイクEkisaitobaiku ) is one of the very early games for the Nintendo Entertainment System. It appeared in 1984 and was produced by Nintendo, production director was Shigeru Miyamoto. It is a racing game ( Motocross ), in which one tries to ride a motorcycle through two rounds of a track as quickly as possible. There are, graphically limited, no curves, but always a straight route. Advanced are the routes by different constraints such as hills, puddles or strictures. The routes (there are 5) can either alone or with computer-generated opponents are disputed, but the game itself is only accessible to a user (no multiplayer ).

Special

A special feature is an editor, can be built with their own routes, however, as lap records, can not be saved and are lost after power off.

Ports

  • Commodore 64
  • Game Boy Advance
  • GameCube in Animal Crossing
  • Nintendo 64 in Excitebike 64
  • Arcade game
  • Play Choice -10
  • Nintendo 3DS

Continuations

Firstly, Excitebike 64 for the Nintendo 64 available. The former is a three-dimensional motocross racing game and can therefore be regarded as a direct continuation. It is more simulation -heavy, thus offers a realistic driving physics, but the special features of the original are still present, such as the track editor, the Turbo and the high and broad jumps, which require precise as possible landing.

Secondly, there is the so-called Excite Truck, which was released in Europe in 2007 for the Wii. Here are the actual features of the series, with the exception of the track editor, maintained, but leaves the player is not with motorcycles, but with, for example, pick ups or buggies. In addition to the typical for the Wii motion-sensitive controller called terraforming is characteristic of the game. Does the player through certain symbols through, as the environment changes, for example, stands in front of the player to jump up out of the ground.

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