Hard Hat Mack

Hard Hat Mack is a computer game from the year 1983. Developed by Michael Abbot and Matthew Alexander Jump ' n' Run was first published by Electronic Arts for the Apple II, later followed by ports for Atari 800 XL, C64, IBM - PC compatible Computers and Amstrad CPC. In addition to Archon, Pinball Construction Set, Worms? and M.U.L.E. it was one of the first games published by Electronic Arts (EA).

Game Description

The player controls the construction workers Mack and tries to occupy a place in the high score table in three repetitive levels. The gameplay is similar to that of Donkey Kong. The player tries different platforms with the help of ladders, elevators, trampolines and so on to achieve in order to perform specific tasks level over there.


  • Level 1: In a steel frame missing four steel beams must be platted and later with a jackhammer -like rivet gun be fixed ( "rivet gun" ).
  • Level 2: The second level six tool boxes must be collected.
  • Level 3: Six steel blocks have two floor standing machines ( "rivet machine" ) are thrown.


In the three cards appear to be two different opponents, honing the player to touch one of his three lives:

  • OSHA: An official of OSHA. In the game he is shown with cropped hair, tie and completely humorless. He was a " living proof of the banality of evil" ( "living proof of the banality of evil" ). Matthew Alexander describes in -game tutorial, how he came up with the idea for this opponent during a holiday job: A co-worker said to him that they could only be glad that no OSHA inspector was on this site.
  • Vandals The Vandals are pejoratively represented as punks. In the game, appearing with raised hair, they should be of the opinion that the construction mess up their neighborhood ( " spoil "). They would also " no sense of the value of life. " ("No sense of the value of life. " )


Mack is described in the game as an " honest working class hero " ( " bona fide working class hero "). He should embarrass himself John Henry ( fiction, American folk hero of the working class ). As a reader of Eric Hoffer and driven by muffins ( " cupcakes " ) he had an " unshakable belief in the work ethic. " ( " Unshakable was in the work ethic. " )


Back in 1985, became the game in Happy Computer Special Issue 1/1985 the status of a "ladder classic game " that " brings professionals still quite a sweat. "