Inon Zur

Inon Zur ( born July 4, 1965) is an award- winning composer of film, television and in the field of computer games.

Life and work

Inon Zur was born in Israel. From eight years he learned to play the piano. He graduated from the Music Academy of Tel Aviv, and studied from about 1990 at the Dick Grove School of Music and the University of California, Los Angeles. Subsequently he set over 360 episodes of various television series, beginning with the Fox Family Channel. Agent and mentor Bob Rice persuaded him then, it with video games to try, which seemed to him at that time as "noise and beeping ".

He lives and works in Los Angeles.

The work of the " 'A' list composers " are for the most part comparable orchestral and Hollywood composer Steve Jablonsky as, the German Hans Zimmer and Basil Poledouris. With powerfully used brass and complex, recalcitrant percussion patterns he drives his compositions often in remarkable highlights how to listen, for example, in the fully electronic Fallout 3 He proved himself equally with soothing and atmospheric pieces, think of minimalist melodies as in the procedurally generated Crysis or Prince of Persia, which evokes even Lawrence of Arabia ( Maurice Jarre ).

Crysis was recorded by the Northwest Sinfonia Orchestra in Seattle, and was on the program of the Video Games Live concert on 20 August 2008 at the Arena Leipzig. For already recorded with renowned orchestras such as the Seattle Symphony, the Salt Lake City Symphony, the Tel Aviv Symphony or the Eblana Chamber Choir from Dublin. For Men of Valor he received the Game Audio Network Guild ( GANG ) award. Fallout 3 has been nominated for the BAFTA British Academy Video Games Awards. He also wrote music for B2B movie trailers of Hollywood blockbusters (not commercially available). As far as software and standards, he works with modern MIDI, GigaStudio samples, Pro Tools and Cubase VST 5.1.

TeamXbox he said: " On television or in the movies you depends on image. [ ... ] When you play to write pieces of music which stand on their own " and IGN: " I think music is an emotional dimension [ ... ] I play what the player is supposed to feel, rather than describe what he just see Staring. "

Discography

Games where indicated otherwise. excerpts

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