Jennifer Government: NationStates

Jennifer Government: Nation States is an existing since 2002 browser game in which a state is simulated. The only language of this game is English. It was created by Max Barry end of 2002 as a marketing campaign for his novel Logo Land ( Original title: Jennifer Government) launched and had within three years half a million players. So it was after Cyber ​​Nations is the second largest member in its category.

Game

At the beginning of the game the person is given responsibility for a "state " after login, which it assigns certain parameters, such as a name, a form of government and a currency.

Playmaking

The game consists primarily of the meeting of political decisions, which are provided by Issues ( " problems, matters "). Here are briefly described a socially relevant situation and offered two or more solutions. It is also possible to drop an issue, so no decision to make.

The Issues appear in specific, identifiable by the game ends intervals ( five to 14 per week). Barry had originally written 30 Issues, which soon than too little it turned out, so that a state can develop sufficiently differentiated. Therefore, since July 2003 may Participating whose nation has more than 500 million inhabitants, bring self-created issues.

The Issues have no "right" or "wrong" solution. The possible answers given are usually extremely in one direction or the other and sometimes grossly exaggerated or just plain ridiculous. They are formulated from fictitious representatives of various, often extremist fictitious stakeholders. Here is a pedagogical intention is to recognize: The game ends learn that it is " perfect " views are not leading in any situation at a reasonable result.

Rankings

The decisions of the players affect the status of each nation in regard to the three factors Political Freedom ( "political freedoms " - how democratic the state is ), Personal Freedom ( "personal liberties, civil rights " - how many freedoms enjoys the population) and Economical Freedom ( " economic freedom " "- as in regulating the economy of the nation is ) there are also some other factors, such as crime, industry and public spending. .

Based on the three first-mentioned values ​​are the nations one of 27 Government Categories ( " government department", formerly UN Categories) assigned by Scandinavian Liberal Paradise ( " Scandinavian Liberal Paradise" ) and Capitalist Paradise ( " capitalist paradise " ), to corporate policy State ( " entrepreneurial police State") and Psychotic dictatorship ( " Psychotic dictatorship "). The other values ​​are used to determine the World Census Reports (formerly Daily UN Reports, " Daily UN Reports") are used in which all existing nations are listed in order with respect to a current characteristic (eg " the States on the level of youth crime " ).

The main page of a nation finally provides a brief description of the population, the economy and the recent policy choices and their consequences.

Regions

Every nation is a member of a region, which are comparable in other games with clans or guilds. Within these are on the system of Endorsements (about: endorsements ) the WA delegate ( " World Assembly delegates ", formerly UN delegates ) selected. These have as representatives of their region in the votes on the resolutions in the World Assembly (WA ) for each endorsement, an additional voice. The World Assembly was called until April 1, 2008 United Nations, but switched after a warning by the United Nations its name.

The game provides each region, the Headquarters ( HQ ) is available, a kind of forum with only one thread. Most regions also have an ordinary, hosted outside of the game forum.

Statistics

In December 2004, operating were counted a total of 1,000,000 independent nations after 2 years. In January 2008, there were over 70,500 active nations ( under 28 or 60 days of inactivity) and over 9,000 regions.

Nation States 2

After Nation States 2 was announced on 21 April 2008, went online an open beta of the successor on 5 November 2008. Compared to its predecessor Nation States 2 now contained a trade and foreign policy system with which it was possible to interact directly with other players. In contrast to Part 1, there were also premium accounts to finance the game, which expanded the possibilities of the player in the design of the state something. On 1 July 2009 the servers of Nation States 2 from the developer company, Jolt Online Gaming, were closed.

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