• Game of the Year 2008
  • German Games Award 2008: 8th
  • Japan Boardgame Prize 2008: 7th place

Keltis ( subtitled " The Way of Stones" ) is a board game by Reiner Knizia ( Editing: TM- games). It was published in 2008 with illustrations by Claus Stephan and Martin Hoffmann.

Players embark stone paths that bring them to more and more points. Since, however, starts every stone path in the negative, it only makes sense to enter stone paths on which one comes forward.


  • 9 Wishing stones
  • 9 shamrocks
  • 7 points cards, value 1 2x, 3x 2 and 2x 3


Each player receives first eight cards, the remaining cards form the draw pile. Players take turns one of their cards in front of him and pull one of their game pieces on the path of the corresponding color before or store them, when the application is not possible or they will not appear worthwhile. The players form a separate stack for each color. In their own maps they must be either ascending, descending or of equal value. Once was an ascending series formed only a higher or equivalent card may be added later on. In descending rows of an equivalent or lower card may only be created.

Depending on which field the character is drawn, various actions are executed:

  • If a character is drawn on a points cards, the player immediately receives points that are registered on the Kramer bar by advancing his Zählsteines.
  • If a character drawn on a shamrock, so it is possible to prefer one another or the same stone.
  • If a character is drawn on a wishing stone, this desire stone is taken by the player itself and brings this one at game end points.

Afterwards, the player takes either a new card from the deck or a card from one of the discard pile.

The game ends when either the last card was taken from the deck or have reached the outer area in which they have a minimum of six points, five pawns. Thereafter, the value of the game characters is determined. This may be due to the small figures between -4 and 10, with the large the value is doubled. Game pieces that have been set on a stone path, get the value zero. Additionally, players will get their wish stones points. All points are marked on the Kramer bar. The winner is the player who has moved up the Kramer bar farthest. Case of a tie, there are several winners.

Extensions and Adaptations

In February 2009, appeared with New ways - new targets an expansion that includes a new game plan that instead of linear paths now also provides branching between the conventional ways. The extension is only playable with the basic game Keltis. Likewise, a " bring- me - with " released version in the form of a travel game from the Kosmos.

In March 2009, followed Keltis - The Card Game.

2010 appeared Keltis - The oracle another, independently playable Keltisversion. The basic principle of the original variant was doing, although retained, but complemented by new tactical possibilities. For example, it is possible for the first time, action figures also reset again.

United Soft Media (USM ) published a PC game that picks up the gameplay of Keltis. In August 2009, followed by the same manufacturer for the implementation of the game console Nintendo DS.


The game has been translated into several languages.

Rio Grande Games published the English game Lost Cities - The Board Game in 1999 in the French appeared Keltis -. La Voie de la Pierre at Filosofiagames. Kaissagames KEΛTEΣ published in the Greek language. In 999 games, the Dutch edition appeared Keltis - De stenen the wijzen. A Polish translation with the name Keltis - Szlakiem kamieni appeared in Rebel. Devir published both the Spanish language version Keltis - El Camino de las Piedras and the Portuguese version Keltis - O Caminho das Pedras.