Labyrinth (board game)

The Crazy Maze Game of the Year 1986 shortlist

The Maze Master Game of the Year 1991: Special Prize " Beautiful Game " German Games Award 1991 Mensa Select 1991

The Crazy Maze is a mix between board game and match game for four players to tackle its spatial thinking and concentration is required. It was first published in 1986 by Ravensburger. It was invented and developed by the perceptual psychologist and author Max Games Kobbert. The game was translated according Ravensburger to 2011 in 60 languages ​​and has sold over 13 million copies.

Content

Besides the quadratic Schedule on which there are already 16 fixed square maze parts, there are still 34 loose plates, the movable parts of the labyrinth (33 on the board and one for pushing ). Four play figures, 24 maps and search instructions complete the box. On the program are courses, walls, treasures and little monsters with the character it - to be achieved - depending on the card specifications. Total 7 Maze parts are shown on the plan 7 ×.

Rules and target

The aim of the game is to have the first a certain number is reached treasures depending on variant played. For this, the 24 search cards are evenly distributed hidden under the appearance. Everyone is now trying alternately to achieve the top card shown on its object on the game board. But first he must first pass a series of the maze to move, then he may move his pawn. Whose character is pushed to one side, began when he was wandering around down on the opposite side of the field.

In addition to its own treasures to collect, you also tried to prevent the enemy to do so on his part. Precise planning is by the shifting actions of the other players, however, very difficult. A proposed variants of the game is to facilitate the search by allowed to choose any of his treasures. Matches adults with children, you can mix the rules so that the children are allowed to pick any card, while the adults have to comply with the order.

Variants

The success of the original game owes the crazy maze several sequels. Thus appeared

Radio plays

1988 and 1989 brought the carousel publishing a radio drama series with 5 episodes out. The series was apparently inspired by the great success of the Scotland Yard plays, which were also derived from the same board game.

Follow

  • Episode 1: Discovery on Crete
  • Episode 2: chase in the castle garden
  • Episode 3: The Secret of the catacombs
  • Episode 4: Trapped under the castle
  • Episode 5: Kidnapping on Canarisch
219379
de