Little Computer People

Little Computer People (LCP Project) is a game by Activision from 1985. Was programmed by David Crane and Rich Gold. This computer game is kind of a predecessor to the Tamagotchi. There are versions for the Commodore 64, Atari ST, ZX Spectrum, Schneider / Amstrad CPC, Apple II and Amiga (1987). In ads, the game was advertised as " The Little Computer People Project".

Gameplay

The screen shows the cross section of a is to see the " doll's house " in which a little man lives to take care of the needs of the players. The game is controlled via keyboard and joystick. You can ask the character to play with cards, hang up a record to play piano, and others. The player takes care of the supply of water and food. Pats increase the satisfaction of resident computer. After some time, we must give a name to his protégé then. Scores can be saved to disk. A certain hype developed about what was behind a white door in the attic. As it turned out, it was, however, intended only as a decoration.

Bugs

Little Computer People instructs the player to start for entering the time and date, but holds for the year only two digits ready. Thus, the game includes the Millennium Bug.

Successor

The game is an obvious precursor to Creatures and The Sims, and has actively influenced the latter, as Will Wright, the programmer of The Sims playing the game itself and had contact with the developers of Little Computer People.

Add- ons

After the British computer magazine " High Score! " Add- ons were planned for the game, such as data disks, which were filled with new objects and furniture for the " LCP Apartment". These add- ons have also been described as sequels that expanded the LCP concept. However, these extensions were never produced.

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