Pueblo (game)

Game of the Year 2002 German Games Award 2002: 8th Place Dutch Games Award 2002: Nominated Japan Boardgame Prize 2002: nominated Tric Trac d'Or 2002: nominated International Gamers Award 2003: Nominated

Pueblo is a tactical board game by Michael Kiesling and Wolfgang Kramer, published in 2002 by Ravensburger. The game was in 2002 awarded the Austrian Games Price " game of games ".

Game idea and sequence

A Pueblo (Spanish for " village" ) is a common, particularly in New Mexico and Colorado form of settlement. The residential complexes typically consist of numerous cuboidal housing units that are side by side and also built one above the other.

Players take on the role of builders that will build such a Pueblo on behalf of their chief. For this purpose, they are both their own and neutral blocks. However, the chief supervises the building randomly and punishes those builders who have built their own stones visible. The winner, who has collected the fewest penalty points when the game ends.

The game material includes:

  • 27 blocks to player colors
  • 16 blocks in a neutral beige
  • Chief figure
  • 4 Scoring Markers in player colors
  • Schedule and Punktezählleiste
  • 4 Zugreihenfolgekarten (only pro version, see below)
  • 4 Places of worship (only pro version)

The Schedule shows the subdivided into 8 x 8 fields, construction area on which the Pueblo to be erected. Around the site there is a path from which examines the work of the chief. Depending on the number of players, the players get 5-8 and 4-7 separate neutral building blocks.

The game is played in turn. If a player is on the train, he placed first a block from his store to fit on the game board. Then he puts the chief figure either one, two, three or four fields on ( it is in this case not diced). The so certain series is now evaluated: For each colored area, which the chief in his series of "see", that player gets one penalty point per level - an area on the second level brings for example, two penalty points. If the chief on a corner square, the quarters of the building area is instead " seen from above " rated. The penalty points are plotted on a separate " Kramer bar " ( Punktezählleiste ); whose designation is one of the two authors of the game, Wolfgang Kramer, back.

The game ends when all blocks have been installed and the Pueblo is thus completed. The winner, who has accumulated the fewest penalty points.


In addition to the rules for the normal game, the tutorial has two game variations includes:

The degradation can be played as a complementary phase of the game immediately after a normal game or a professional game. Here, the previously established Pueblo is reduced again by the player in turn each withdraw a neutral or own block. The movement and the chief rating is the same as in the regular game.

In the professional version, some L-shaped shrines are placed on the board before the game that can not be built over. The structure of the Pueblos is further divided into two phases, with each phase the turn order of the players is determined by auction mechanism. Following the professional game can also be played the degradation variant.


2002 Pueblo was awarded the Austrian Games Price " game of games ". The explanatory memorandum states:

" " Pueblo " offers a truly innovative game idea is attractively designed and is in its complexity, exactly at that intersection where casual and experienced players alike are impressed. "

At the German Games Award 2002 Pueblo reached the eighth place. In the same year the game was also for the " Dutch Games Award" and the " Japan Boardgame Prize" nomination. The following year, Pueblo was on the nomination list for the " International Gamers Award" in the category " General Strategy: Muliplayer ".

The reviews were consistently positive to very positive: The reviewers described Pueblo as an interesting and challenging tactic game that only needs a few rules and thereby offer a high play appeal. However, the correct placement of the unusually shaped stones require especially later in the game a little practice and spatial awareness. The game material is high quality, however, individual reviewers stones would have liked from wood instead of plastic.


According to the match report at spieletest.at the game was supposed to appear under the title Kasbah and be thematically based in the Arab region.

2006 Pueblo board was shaped in the form of an expansion for the board game system 640 of the Korean manufacturer Co. board form " reprinted ".