Saint Petersburg (board game)

German Games Award 2004: 1st place International Gamers Award 2004: Winner Multiplayer Strategy Game of the Year 2004: Games Hit ( Games for experts) à la carte Card Game Award 2004: 2nd place Game of the Year 2004: nominated Dutch Games Award 2005: Nominated

Saint Petersburg is a game by Bernd Brunnhofer, published in 2004 in the Hans im Glück Verlag under the Autorenpseudonym Michael Tummelhofer. Saint Petersburg was awarded the German Games Award 2004 and was nominated for Game of the Year 2004.

Saint Petersburg is a card game in board game format that has been the emergence of the Russian city of Saint Petersburg on the subject. The graphics of the game is by Doris Matthäus, while Hans- im-Glück boss Bernd Brunnhofer occurs for the first time since the early years of his publishing again as a game designer in appearance.

The Autorenpseudonym Michael Tummelhofer consists of the names of three publishing business leaders together at that time, the Netherlands and the United States worked together in the spread of games in Germany: Michael Bruinsma, Jay Tummelson and Bernd Brunnhofer.

Game material

Game play

It will be played with four phases approximately eight rounds. First come the green artisan cards. They cost between three and eight rubles, but then take three rubles per round earnings.

Despite 25 rubles starting capital so the game begins with a lack of money. Because the investment in the craftsmen are only profitable in the course of the game. Towards the end one even thinks to swim in money.

After the craftsmen, the phase comes with the blue building cards. If these cards are bought and interpret, give victory points in each round. The expensive buildings donate even above average number of points. This building at the beginning is an advantage - because the longer you have ausliegen a map, the more likely they will go down in the standings. But one does not has to pay attention, to become financially incapacitated.

After the buildings are the red cards, the nobles. They bring money and sometimes victory points. The great hour of the nobility comes only after the game, because then who ausliegen as many different nobles, receives valuable bonus points.

In the fourth, the "colorful " phase, are cards to choose from, which already booklet for cards can be in a sense " topped up ". For example, can be done with relatively little money from a lumberjack a carpenter.

It is important to always play a phase ahead is. The board has space for eight cards. Per phase so only so many cards are always designed in addition, as there are vacancies. This means that you already at the stage should consider beforehand how much space you want to create for new cards.


2008 " The Banquet In good company & " was released the double -piece extension.