Super Mario Galaxy 2
- Nintendo EAD Tokyo 2
- Shigeru Miyamoto (general producer)
- Yoshiaki Koizumi, Takashi Tezuka ( producer )
- Koichi Hayashida (director)
Super Mario Galaxy 2 is a video game genre from the Jump ' n' Run, which is developed and distributed by Japanese game consoles manufacturer Nintendo. It is the sequel to Super Mario Galaxy, which was released on June 11, 2010 in Europe. The game builds on the game mechanics of its predecessor, expands this in new game elements. Super Mario Galaxy 2 has sold almost 7 million units.
The gameplay is similar to that of its predecessor, Super Mario Galaxy. So played by the gravitational force which enables the leap from one to the other planets, if they are close enough to each other, again a major role. However, this was further expanded, which allows new types of levels. In addition, there is now the possibility of the dinosaur Yoshi to ride, which is by Mario different abilities to help. So Yoshi can use his tongue for example, to deal with this to swing across chasms or eat fruits which to run it various forces, such as the opportunity, for example, faster. By the color change you will also receive the following: Green Yoshi (normal abilities), Red Yoshi (speed ), Blue Yoshi ( aviation fuel ), Yellow Yoshi ( light ability in the dark without him Mario falls into the void ). While riding on Yoshi, signaled the red colored pointer, that you can now control Yoshi's tongue with it to "shoot" to this example to a specific location. This can be used in order to swing across gaps, pull out things or to swallow opponents.
At the level selection is set to a simple map screen, as is present, for example, in New Super Mario Bros.. However, there is also a central world, which is inspired by the look of Mario's head, with which you can navigate to each of the levels on the map. Moreover, this world is constantly being expanded by the free spins new skills.
Super Mario Galaxy 2 also includes a help function, which looks similar to New Super Mario Bros. Wii. With this optional feature, the computer takes control of the character and plays for one of the Level completed when the player has difficulties to cope with this. When you finish the level, however, you only get a bronze star, whereby the player is forced to conclude the level itself to maintain the normal star. Furthermore, there are some monitors (hint channels), which give the player tips to solve the level.
Shortly after the development of Super Mario Galaxy beat Shigeru Miyamoto before the development team to produce a successor. Originally, this game should only offer variations of the famous Super Mario Galaxy levels, which is why it internally " Super Mario Galaxy 1.5 " was called. The estimated development time was one year. But after more and more new ideas and features were added to the game the decision was made, but to make a sequel. As a result, prolonged development time and it was now two and a half years until the development of the game was finished. Super Mario Galaxy 2 was finally presented at the Electronic Entertainment Expo 2009 on June 2, the public. It was also known that about 95 percent new content is included, with the remainder derived from older Mario games. Also, the game is said to have a higher level of difficulty.
In Metacritic Super Mario Galaxy 2 is an average score of 98 percent to No. 1 on the Wii games list, while on gamerankings.com with 97.07 percent behind The Legend of Zelda: Ocarina of Time and its predecessor, Super Mario Galaxy at # 3 all games is. In metacritic.com also has the 1998 for Nintendo 64 released The Legend of Zelda: Ocarina of Time with 99 percent score higher.
- 4players: 90 of 100
- Npack.de: 10 out of 10
- GamePro: 94 to 100%
- Ntower.de: 10 out of 10 (June 2010)
- N -Zone: 96 %
- IGN.com: 10 out of 10
- SwissPlayTV: 10 out of 10