Adventure Game Studio

Adventure Game Studio (AGS ) is an open source game engine and development environment under Artistic License 2.0 license, can be designed and manufactured with the Adventures in the style of Monkey Iceland, Maniac Mansion or Space Quest. The latest version is 3.2.1 (Updated: June 14, 2011)

Developed the program by Chris Jones. As logo is a big blue cup, which is often used as an inside joke in the games. The engine has been programmed in C and has a very wide range of functions. Since version 3.0 of the editor based on Microsoft. NET Framework, version 2.0.

The provided for the production of most point- and-click adventure games editor consists of an integrated development environment that can be adjusted without any programming knowledge with the essential elements of a game, as well as a style similar to C scripting language that is used to control game play. The editor runs on Microsoft Windows, the game engine has been ported to version 2.72 to Linux. For Mac OS X, is a beta version of the engine in version 2.71.

History

The Adventure Game Studio was first issued in 1997, at that time still under the name Adventure Creator. Chris Jones revised the program and gave the new version in September 1999 under the present name out. AGS is constantly being developed and is available in version 2.72 since August 2006.

26 January 2008 AGS appeared 3.0. With this version, changed large parts of AGS, such as the appearance of the editor itself, but also basic functions.

On 26 October 2010 Chris Jones has the source code of the editor published under the Artistic License 2.0.

The engine source code under the Artistic License was published on 27 April 2011, also.

Among the many games that have since been created with AGS include remakes of iconic games like Maniac Mansion, but also completely new Adventures as 5 Days a Stranger, Ben Jordan, Apprentice or A Second Face. A large selection of AGS games you will find on the official website.

Community

Due to the growing community around AGS developed over time, some competitions such as the Monthly AGS competition ( MAGS ), when a game is created within a month, or the still relatively new AGS Team Challenge (ATC ), in which teams of five people develop a game in a given period. Since 2002 there is also the AGS - AWARD, which is a kind of Oscar for AGS games and is awarded once a year. Awards for the best graphics, music, gameplay, etc. In forgiven him.

Through the community members also create plug-ins for AGS, with which the engine can be extended with additional functionality.

Although most developed with AGS Games Adventures, there are also games of other genres such as action games, and role playing, as well as board games.

System Requirements

  • Microsoft Windows 2000, XP, Vista or 7 for the editor. The games run under MS- DOS, Linux, FreeBSD and Mac OS X ( when used in the development of any plug- ins).
  • Pentium 100 MHz or faster processor with at least 32 MB of RAM.
  • A mouse is highly recommended.
  • Sound card support: AdLib, Sound Blaster and compatible for the DOS engine, all DirectX -compatible sound card for Windows Engine.
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