Reining

Reining is a form of dressage of western riding. In this exclusively ridden at a gallop discipline a prescribed pattern is required of both horse and rider. A pattern is a sequence of a plurality of maneuvers.

  • 2.1 equipment
  • 2.2 scoring

Elements of reining patterns

Circle

In each task reining two large, fast canter circle and a small, slow canter circles occur on each hand (ie left and right around), depending on the pattern in a different order. It is the speed and the size difference be clear, but be invisible the Hilfengebung no discernible effect reins just over the seat and possibly with the help of the voice. This change in velocity is called speed control. The circle should be round and each pass through the center of the arena.

Spin

The spins are one or more (usually four) 360 ° turns on the hindquarters ( to the rear inner leg: PIVOT ). Here, the horse shifts his weight on the inside hind leg, which is to form the axis of rotation and ideally not to pedal during rotation, but quiet should remain on the ground. In the rotation of the trailing leg should cross over the leading end of time. In addition, the horse should rotate as quickly as possible.

Sliding Stop

The most striking maneuvers in a reining pattern is the sliding stop. Here the horse stops so from canter that it slides with the hindquarters on the ground, while it continues to run with the front legs to a standstill. This stop should be done if possible without reins action. You can Sliden only with appropriate soil and with a special fitting, the so-called sliding plates. This is to horseshoes, most of which are one inch wide and on the hind hooves attached by their opposite normal horseshoes very smooth surface ( " sliden " ) allow the slides (see horseshoe ).

Flying change of leg

(See Horse's ) in reining pattern of lead changes takes place when an eight ( " figure eight " ) ridden, so a change of hands is performed. The manual change should take place exactly on the crossing point of the night. The change should be carried out as all other maneuvers with invisible support as possible. The horse is intended to weitergaloppieren flat.

Rollback

The rollback is a 180 ° rotation of the horse on the hindquarters. The rider gallops, stops, turns out the stop motion (without a stop after the stop ) a cracked haunches ( the 180 ° rotation around the rear hand) and gallops on the other hand again. The whole is so fast and smooth that the transitions are barely visible. Ideally, to gallop back again in his own previously traces left by the horse.

Back up

The Back up belongs to all in patterns. The horse goes - ideally straight - back on loose reins. Again, a fairly high pace is welcome. Here, the croup lowers extreme. In order for the horses in training can not stand on its own tail, he is often interwoven.

Regulate

Equipment

For the equipment of the horses almost identical specifications, as in the other Western disciplines apply. An exception are the boots ( gaiters ) that are approved because of the high burden on ligaments and tendons of horses in the reining.

The equipment requirements of the rider are identical with those of other disciplines ( long sleeved shirt, long pants and hat ).

Scoring

The pattern will be announced to the riders just before the tournament. There are ten to eleven written down in rule books of each association tasks. In each of the pattern all the prescribed maneuvers occur, but in different orders. The exercise is to be ridden and any deviation from the prescribed form ("off pattern" ) leads to a zero score.

According to the rules of the National Reining Horse Association ( NRHA ) each rider / horse - mating starts with a score of 70 points. Each pattern consists of seven or eight individual maneuvers. For the execution of each maneuver of the pattern according to a standardized straightening system points between 1 1 /2 and -1 are assigned 1/2. In addition, penalty points ( "penalties " ) will be awarded. So-called major penalties punishable by 5 points deduction if the horse escapes, bucks or kowtowing. The addition of these values ​​gives the final result, the score.

At the end of each test is the judge to show the teeth to ensure that only valid bits in the correct Riding - were presented - one - or two-handed. The judge may also gaiters ( boots) check for sharp objects that cause the horse to run faster and he has to check whether the horse has been injured. A deviation from the regulations or a violation will result in disqualification ("no score" ).

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