Banjo-Kazooie: Nuts & Bolts

Banjo -Kazooie: Bolt Locker ( in the original Banjo -Kazooie: Nuts & Bolts ), the fourth part of the computer game series of the Banjo-Kazooie games developer Rare. In the plot there is a eight years after its predecessor Banjo - Tooie. It is the first part of the series, which has not been developed for a Nintendo platform, but for the Xbox 360 from Microsoft.

Action

The story begins eight years after the logical predecessor Banjo - Tooie. The bear and the bird Banjo Kazooie are with their nemesis Gruntilda in dispute. Suddenly, a new character named Lord of Games (short form: LOG), who describes himself as a creator of all video games on. He wants to end the dispute between the two parties and takes her to the city Showdown Town that was created by himself.

There declared L.O.G. rivals his goal: He wants to end the dispute and determine the owner of Spiral Mountain. These are Banjo Kazooie and in six different LOG the creating, worlds try as possible to collect in various mini-games as many Jiggies ( Golden puzzle pieces ) in order to return to Spiral Mountain can. Gruntilda has to stop the task, Banjo Kazooie and mind.

Finally, the two protagonists create a return to Spiral Mountain to where the final task of LOG to master and defeat Gruntilda for victory again.

The game ends by Banjo will be declared the owner of Spiral Mountain and Gruntilda in LOG 's game factory has to do criminal work and swears to take revenge by being create their own game.

Gameplay

In Banjo -Kazooie: Screw Loose the gameplay has changed fundamentally compared to its predecessors. A major new element are vehicles in which the player must deal with the various mini-games. These can be assembled before the start of the mini-game or in the normal course of play or chosen from a list of ready-made and already -built vehicles. In some mini-games, however, a particular vehicle is determined.

However, these vehicles can also be used outside of a mini-game to get around faster or otherwise to enter hard to reach areas.

Vehicles are in Mumbo's Motors, a town in Showdown Town, built and edited. This includes adding or removing of parts which have to be found or produced only in the game, the setting of certain properties, such as the driving mode of wheels, and changing the color of the vehicle parts.

Through a physics engine a realistic operation of the vehicles and the entire game world is achieved, which can use them to his advantage the player and must.

Banjo Kazooie and have lost all their special moves. However, the player can improve some of the properties such as the persistence of the game characters.

Game world

The game world of Banjo -Kazooie: Nuts & Bolts consists of the real world, to include the areas of Showdown Town and the Spiral Mountain, as well as the created LOG worlds.

In the game world, the player meets in addition to the main characters and enemies on non -player characters but play no role in the game.

Multiplayer

Banjo -Kazooie: Bolt Locker offers a multiplayer mode. On the one hand there is the possibility to play on Xbox Live with other players to compete for other locally on the same console against up to three real opponents.

Development

Banjo -Kazooie: Nuts & Bolts was presented for the first time on the Xbox 360.

The text boxes with the murmur rather than real voice output are retained, since they have established themselves as a characteristic element in the series. The flowing Uminstrumentalisierung the pieces of music that was known from the previous games remains. Grant Kirkhope, the composer of the music and sound pieces said he would want to get the similarity to the old music and sound pieces.

Ratings

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