Euphoria (Software)

Euphoria has been developed by Natural Motion Software Development Kit for computer games and acts as the engine for animations of various objects. It is used for example as part of the RAGE engine of Grand Theft Auto IV, Grand Theft Auto V, and Red Dead Redemption.

Special

While many video games still rely on the so-called Ragdoll algorithm for computing realistic falling bodies or simple animations, based on results of the motion-capture process, integrate, Euphoria aims to represent more realistic and on-the -fly this behavior. For this purpose, any three-dimensional virtual game character muscles and nervous system. The gestures and reactions of the game characters are in the event of a fall or a hit by a shot always different, even if the same scene is played again.

319511
de