Jill of the Jungle

Jill of the Jungle is a published in 1992 by Epic MegaGames platformer trilogy, which took up as a rival to the games by Apogee Software. The main advertising point of the game series was that they dominated the VGA graphics mode and ran with full 256 colors, while, for example, could represent the year before published Duke Nukem only 16 colors in EGA mode.

The games also support the sound card SoundBlaster PCM (albeit with fairly simple Tonuntermalungen ), Adlib music and ran even with CGA graphics card and the internal PC speaker. Jill of the Jungle was one of the first games that allowed the storage of game saves at any point and you could from this store point continue playing again. In other games you had to start over again from the beginning of a level.

Content

The main character is Jill, an Amazon, which initially have to fight only armed with a knife through the 16 levels of puzzles and monsters to locate her missing significant other.

Jill of the Jungle was released as shareware and received two sequels, Jill Goes Underground Jill Saves the Prince.

After the success of Jill Epic produced with Jazz Jackrabbit another game that built on the same gameplay.

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