openFrameworks

OpenFrameworks is an on " Creative Coding" ( creative and intuitive programming ) out blank open- source toolkit, written in C and run on a variety of operating systems. In addition to contributions of a variety of members of the openFrameworks community project by Zachary Lieberman, Theo Watson and Arturo Castro is maintained.

History

OpenFrameworks V. 12:01 was published by Zachary Lieberman on August 3, 2005. According to the programmers to openFrameworks is aimed at users who use " computers for creative, artistic representation and low-level access to the data contained in media want to manipulate, analyze and explore. We found the available C libraries to be insufficient for this target group. "

Similar projects

Another similar project is Cinder (C -based framework for advanced visual applications ), also a C framework, designed for creative programming. The main difference between the two is the greater number of links to other open source libraries of openFrameworks. This allows advanced programmers more control and greater transparency. Cinder other hand, uses many libraries of the operating system on which it runs.

License

OpenFrameworks is released under the MIT license. Additional software libraries that are used by openFrameworks, have their own licenses.

Implemented projects

A gallery of projects is available on the openFrameworks website.

Other notable openFrameworks projects:

  • Graffiti analysis project by Evan Roth
  • Audio space by Theodore Watson
  • Drawn by Zach Lieberman
  • L.A.S.E.R. Day by Theo Watson / Graffiti Research Lab
  • EyeWriter of Free Art and Technology (FAT ), openFrameworks, Graffiti Research Lab, and The Ebeling Group together with TEMPTONE
  • Magic Torch by Alberto García, Julio Obellerio, Martín Nadal and Alberto Cortés
  • Memento of Jeldrik Schmuch and Ulrike Gollner
  • Le Sacre du Printemps by Klaus Obermaier with the Ars Electronica Futurelab, Chris Sugrue, and Matthias Bauer.
  • TouchKit multitouch system of NOR_ / D
  • Quase - Cinema VJ software by Alexandre Rangel
  • Globe4D by Rick Companje, Nico van Dijk, Hanco and Danica Mast Hogenbirk
  • Starry Night interactive animation of Petros Vrellis
  • CCV 2D multi-touch tracking by NUI Group Community
  • Super Hexagon by Terry Cavanagh
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