Red dog (card game)

Red Dog, also Acey Deucey or in between, is a card game of chance that is offered in casinos.

Red Dog was built around 1900 in the U.S.; the origin of the name is unknown, possibly Red Dog was the name of a saloon in which this game was well maintained. In addition, the name " Red Dog " for the gambling card game High Card Pool; the name " Acey Deucey 'is also not clear, Acey Deucey also means a backgammon variant.

The following statement describes the casino game.

Game rules

General

Red Dog is played with six packages of 52 sheets of French playing cards; they are mixed by the croupier, from a player coupiert (ie off-hook) and placed by the dealer in a card shoe.

Before each coup, the Pointeure make their bets (English bets), then the dealer draws two cards that he face up laying on the table, but he leaves a distance, so possibly a third card can be placed in the center.

Pair

Make the first two cards a couple, for example, two aft, the dealer immediately draws a third card and places it in the middle.

  • Has this card the same value, form the three cards of a kind (English: three of a kind ) or a Red Dog. In this case the players get paid a 11-1 win.
  • If this third card has a different value, the game is a tie, that is a draw, the Pointeure not win, but also not lose.

Consecutive

If the first two cards in succession; eg 7-8 or KA (not A -2, Ace is always the highest card, 2 is the lowest ), so the game is also a tie, it will not draw a third card.

Non consecutive

If the first two cards are not consecutive, the croupier gives the distance ( engl. spread) known: If, for example, the first two cards are an 8 and a 10, the Spread 1 The maximum spread is is 11 It is obtained if an ace and a 2 are drawn as the first card - hence the name " Acey deucey ".

Now the players can, if they want to increase their bets; the additional use of, so-called raise must not be larger than the original application.

Once all players have placed their raises, the dealer draws a third card and places it in the middle. If there is a strictly ascending or descending sequence, that is, is the third card in the value between the first two cards - hence the name " In between " - the players win.

The amount of profit depends on the spread, it applies the following table:

  • Spread 1: 5 to 1 ratio
  • Spread 2: ratio of 4 to 1
  • Spread 3: Quote 2 to 1
  • Spread 4 or greater: Quote 1 to 1, that is, even money.

If the third card outside of the interval, and coordinate the third card with one of the first two cards match, wins the casino.

Example

A player bets $ 10, the croupier draws at the beginning of a 7 and a 10, the spread is thus 2 The player decides to raise its game, and puts additional $ 5 as raise; its use amounts to a total of $ 15.

  • If the third card is an 8 or a 9, the player receives a 4-1 win on his bet of $ 15, that is $ 60; his efforts he gets back, of course, also, that is $ 75 gross.
  • If the third card is any other value, the $ 15 is lost.

Strategy

A way of playing as in the above example is from the perspective of probability theory is anything but sensible.

For a player, it is only advisable to set a raise if the spread is at least 7. But then should you as a player to increase the possibility to fully exploit and double the original bet.

Believed a punter to this rule, the house edge is about 2.4 %.

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