Revolution Software

Soft revolution waiting Ltd.. is a UK based development studio for computer games, which was founded in 1989 by Charles Cecil, Tony Warriner, David Sykes and Noirin Carmody. The company is based in York, England.

History

The late 80s and early 90s were becoming increasingly popular so-called point-and- click adventures than their predecessors with a text parser. To ride on this train, four programmers got together from the English city of York to start a business, dealing only with the development of such games. The first title Lure of the Temptress, was originally developed for the British publisher Mirror Soft. After bankruptcy of the company won with Virgin Interactive Revolution a new publication partner. Well as the next three Adventures of revolution, including Beneath a Steel Sky brought out,

Large gained fame with his company finally published from 1996 adventure series Broken Sword (Original Title: Broken Sword ), with which the company was able to celebrate successes in stagnant Adventure market bucking the trend both commercially and with critics. Nevertheless, the economic situation after the release of Broken Sword proved: The Sleeping Dragon difficult. 2004, the entire staff was dismissed for the company remained only as hull society. The fourth series offshoot, Broken Sword: The Angel of Death, managing director Charles Cecil worked with only a few freelancers, while the actual programming was acquired by the UK development studio Sumo Digital.

Published in 2009 revolution Ubisoft Broken Sword: Director's Cut, a revised and expanded version of the first Broken Sword. In the same year the company also began to prepare his Adventures for smartphones and publish, in addition to the Director's Cut and Broken Sword 2 and Beneath a Steel Sky. 2012 Cecil initiated a crowdfunding campaign on the online platform Kickstarter.com to fund the development of a fifth part of the Broken Sword series can. Of over 14,000 supporters, the company received more than 770,000 U.S. dollars in this technology.

Computer Games

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