A Vampyre Story

  • CPU: 1.6 GHz
  • RAM: 512 MB
  • 3 GB of free hard disk space

Mac OS:

  • OS: Mac OS X 10.4.11
  • CPU: 1.4 GHz G4
  • RAM: 512 MB
  • Graphics card: GeForce FX 5200, Radeon 9600 64MB VRAM, GMA950
  • 3.1 GB
  • Internet access for product registration

A Vampyre Story is a point and click adventure of the U.S. developer Autumn Moon Entertainment under the leadership of former LucasArts Developer Bill Tiller. It was released on November 17, 2008 for Windows, it was followed by a release for Mac OS.

Action

The central pawns are the opera singer Mona De Lafitte and her constant companion, the bat Froderick. Mona has been kidnapped by the vampire Shrowdy of pine from the Paris Opera to his castle in Draxylvanien. He made ​​her a vampire and holding her captive in his castle ever since. When he the snares of a vampire hunter falls victim to one day, Mona tries to use the opportunity to escape from the castle and return to their homes. For this, they must first find a way out of the castle. The game has an open end which points to a continuation confirmed by the developer, but has since never released.

Characters

Gameplay

The game follows the standard playing principles of point- and-click adventure games and is similar to previous LucasArts titles such as The Curse of Monkey Iceland. The player navigates via mouse click the character Mona through the game world. The scenes consist of pre-drawn two-dimensional scenes, while the character was modeled in 3D. At predefined points (hotspots ) Mona can interact with the environment. With a click of the left mouse button, a description of the object is thereby triggered by Mona, while with the right mouse button, an animated action menu is called, the holding further possibilities for action in the rule. The aim is to solve various puzzles. These include dialogue, subject matter and combination puzzles.

Development

The first concepts to A Vampyre Story emerged already during Tiller's work for the adventure specialists LucasArts. The game was first announced in June 2004 in the magazine The Inventory of Adventure site Justadventures.com where it was simultaneously listed No. 1 on the most anticipated adventure games. Autumn Moon finally entered into a collaboration with the Adventure Developer Bad Brain Entertainment during the year. In 2005 both companies solved this partnership again. In July 2006, finally Autumn Moon was able to sign a publishing contract with the German Publisher Crimson Cow. The game uses the free 3D engine Panda3D. The soundtrack was composed by Pedro Macedo Camacho, with the support of the soprano Carla Isabel Moniz and the violinist Carlos Freitas. Mainly influenced he was supported by John Williams' soundtrack to the Harry Potter film series and Michael Lands work for Monkey Iceland.

Reception

A Vampyre Story has received largely positive reviews ( GameRankings: 74.96 % / Metacritic: 75 out of 100 ).

" A Vampyre Story is in relation to the puzzle design a really tough nut to crack and technically part frumpy. Nevertheless, supporters should be thrilled former Lucas Arts Title: An interesting story, intimate venues, countless bizarre ideas and likeable characters to guarantee long-lasting and highly amusing puzzle, puzzle and blood eye fun. "

From adventure Corner.de the game received the award for the best graphics, 2008, in the category of Game of the Year and Best Sound of each title came in third place. As part of the MTV Game Awards 2009 Froderick has been nominated in the category for Best Supporting Actor.

Pictures of A Vampyre Story

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