Animation:Master
Animation: Master, short A: M is a first time in 1987 by Hash, Inc. originally for Amiga imagined, professional 3D graphics software package ( then under a different name). A: M is compatible with Windows (XP, Vista, Win7 and Win8 ) and Mac OS X. The community contributes to Animation: Master completeness and plugin diversity.
A: M works with splines / patches and delivers an inherently interactive documentary with voice agents and a community chat with what the user integrates from the beginning to the Community. Completed 3D models can be stored along with sample copies in a library and imported at any time.
The program offers all tools you need for creating 3d animations. Some features include:
- "Patch or spline " based
- Hair Simulation and Animation
- Particle animations ( fluid, sprite, Hair particles with simulation and animation)
- Inter alia, Radiosity ( with caustics ), Image Based Lightening and Ambient Occlusion
- Apart from normal Ambient Occlusion also FastAmbientOcclusion ( near real-time from v16 )
- OpenEXR rendering with Light buffers
- Multi-pass rendering
- Wide range constraint and rigging
- Expressions
- Smart Skins and Weights
- Crowd Animation
- Very clear and powerful render manager with network rendering functionality, batch rendering, distributed rendering, presets, pool storage, recovery, n -core support, etc. (from v16 )
- V16 dominates up to 50% faster rendering than v15 (depending on the scene)
- V17: Retopology, A: M Answers, STL export, etc.
Particularly well known is Animation: Master for its unique in this and far higher price ranges character animation tools.