Animation:Master

Animation: Master, short A: M is a first time in 1987 by Hash, Inc. originally for Amiga imagined, professional 3D graphics software package ( then under a different name). A: M is compatible with Windows (XP, Vista, Win7 and Win8 ) and Mac OS X. The community contributes to Animation: Master completeness and plugin diversity.

A: M works with splines / patches and delivers an inherently interactive documentary with voice agents and a community chat with what the user integrates from the beginning to the Community. Completed 3D models can be stored along with sample copies in a library and imported at any time.

The program offers all tools you need for creating 3d animations. Some features include:

  • "Patch or spline " based
  • Hair Simulation and Animation
  • Particle animations ( fluid, sprite, Hair particles with simulation and animation)
  • Inter alia, Radiosity ( with caustics ), Image Based Lightening and Ambient Occlusion
  • Apart from normal Ambient Occlusion also FastAmbientOcclusion ( near real-time from v16 )
  • OpenEXR rendering with Light buffers
  • Multi-pass rendering
  • Wide range constraint and rigging
  • Expressions
  • Smart Skins and Weights
  • Crowd Animation
  • Very clear and powerful render manager with network rendering functionality, batch rendering, distributed rendering, presets, pool storage, recovery, n -core support, etc. (from v16 )
  • V16 dominates up to 50% faster rendering than v15 (depending on the scene)
  • V17: Retopology, A: M Answers, STL export, etc.

Particularly well known is Animation: Master for its unique in this and far higher price ranges character animation tools.

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