Chinese jump rope

Gummitwist is the name of a children's game in which it is primarily on skill, rhythm and body control. The name comes from for used game machine ( pants rubber ) and the dance craze Twist (of twist (English, " rotation " to twist " [ together ] turn ", and in sports acrobatics: rotation along the body length axis while jumping ) for the rotating movement the game). In Austria and Bavaria, it is known under the name Rubber Bouncing, in the GDR this game under the name Gummihopse or Gummihuppe was known.

Accessories

To play Gummitwist, you need a 3 m long rubber band, about pulling rubber for garments ( panties rubber). Trading also sells colored and specially made for Gummitwist bands. The game is intended for at least three participants. If you play alone or with your partner, you need to attach the rubber bands in the open one or two mounting options (pole, street sign, chair, trash can, etc.) Allows it can also hook bolts at four suitable locations where you can clamp the rubber.

Players and rules

The number of players is arbitrarily high. For many players (from about six people) you can not get too often to the course. The rules vary from country to country, from city to city and even from school to school. They are usually transmitted orally and are changed and reinvented. However, the basic principle remains the same:

Principle

The rubber is stretched and stretched around the feet of two participants. These are located, facing the faces, opposite each other. A third player jumps now in, on or between this rubber band in prearranged rhythms. He commits an error, the next one 's turn. If he succeeds in the error-free expiration, the difficulty is increased.

Error

As errors are:

  • Touch a rubber, if that is not permitted
  • Land with your feet on the wrong rubber
  • Stick to a rubber or get tangled
  • Miss a jump
  • Not meet the predefined sequence of jumps
  • End up in the wrong field

Difficulty

To increase the difficulty, the rubber band is getting higher tensioned so that large jumps are required. Also, a narrowing of the leg position and thus a reduction of his feet to be touched Hits field contributes to the difficulty. A particular difficulty exported while jumping leg movements of the ribbon holder apply. This gets the rubber band on the move and is very difficult to calculate. In many cases, this variation is referred to as jelly. At the height variation, participants differ mainly five positions:

  • Ankle - Calf - Knee - Unterpo and hip. The strip is wrapped around each designated organization. Less often the tape is stretched in the armpit.

In width, usually four difficulty levels can be selected:

  • Wide ( the foot position is about 60-70 cm) - normal ( the feet are about 30 cm apart) - log ( the feet are close together ) - Monopod ( the tape is merely curious only about a foot ) and other species.

Jump variants

There are a number of jumps, of which the most common are listed here:

  • Center - the feet land in the middle between the two bands
  • Straddle - both feet land outside of the rubber
  • On - (usually) one or both feet land on the rubber
  • Get out - you end up with this conclusion jump to a page outside the band

Rhythm

In order to achieve a certain rhythm, a verse is recited during the jumps often, which also serves as a reminder for each variant. Such verses read, for example:

  • Trick - Track - Donald Duck - Mickey Mouse in and out
  • In - the - He- xen- ku - che - go - it - fun to
  • The knowledge society has fixed ge - notes that Co -ca Co -la venom contains.
  • Teddy Bear, Teddy Bear, turn around, get crooked, Teddy Bear, Teddy Bear make yourself small, teddy bear hüpf on one leg.
  • Even the rhythmically spoken lines on ei - ner spa - African bank - there sat a spa -cal man - who said ... etc. or co -ca- co- la - in the do- se ... etc. form a tool that is from generation to generation also changing.
  • A long-standing verse, which reads the jumps announces: Page, Page, center, width, - Page, Page, middle, version, where you have to jump in page, page so that you left and right, the rubber rope between the legs. In the middle you jump with both feet into the pressurized " rectangle " to " width" you have to straddle the legs so that the rubber is located between the legs and in design it will leave again jumping.

Game variations

  • In the Chinese version, the rubber band is crossed in the middle and the active player must jump in a kind of hopscotch in the different areas.
  • In a multiplayer variant form three participants with the rubber band a triangle. The now up to three active players jump simultaneously in a concerted way about the band, they continue to move on command counterclockwise. Who makes a mistake here, leaves, and it wins, who remains last left. This variation also often serves to determine the order in normal Gummitwist.

Gender Specific Game

Gummitwist is mainly played by girls aged six to about 14 years. Only few boys observed in this game.

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