GCA Games Convention Asia

The GCA Games Convention Asia is an important show for computer and video games in the Asia - Pacific region. It consists of a public exhibition and a conference, the Games Convention Asia Conference ( GCAC ). At the GCAC international representatives from the computer and video game industry to make new contacts and maintain their relationships with each other, while also introducing a parallel their new products to the public. The Convention allows foreign companies access to the Asian market for interactive entertainment to be found.

The innovative concept, consisting of the four pillars of exhibition, business center, matchmaking area and Games Convention Asia Conference, speaks Trade visitors and public alike. The GC Asia Conference is the only such gathering of game developers in the Asia - Pacific region. Industry experts exchange them in discussions from their expertise and report in various forums and lectures about their experiences in the digital market. In addition, business relationships are strengthened and deepened.

The four -day fair traditionally held in mid- September in the halls of Suntec Singapore International Convention and Exhibition Centre in Singapore ( 17 to 20 September 2009) instead. It is organized by LMI Asia Pte. , A subsidiary of Leipziger Messe International.

GCA Games Convention Asia

The GCA Games Convention Asia consists of a public exhibition and the GC Asia Conference. In addition, a Student Day will take place.

Public exhibition

The GCA also serves as a professional and as a public exhibition. While the business center is the industry representatives, exhibitors and the press Reserved, fill players of all ages the public exhibition area. International and local exhibitors showing not only the latest games but also projects begun and future releases. The debut of the GCA While already 70,000 visitors came, the number rose to 92,000 in 2008. On the last day is the " GCA Family Day ," among others with events on the topic of media education instead.

A Cosplay Competition also takes place at the exhibition. In 2008, the winner of the contest flew to BlizzCon 2008 after Californians. The cosplay winner on the GCA in 2009 qualified for the Asia- Pacific Cosplay Competition at the G03 Convention in Perth, Australia and won the trip there.


To accommodate the large demand for new talent to do justice to the GC Asia Conference will be complemented by a program specifically geared to students. Here are the different career opportunities are presented in the computer games industry and advertised job openings. Students can there not only meet their icons, but also learn from them and learn more about the career opportunities in the computer and video game industry.

Games Convention Asia Conference ( GCAC )

On the first two days of the fair, GCAC will take place for developers. High-level speakers and sponsors participating in this conference. 2008 were 75 speakers, many for the first time, including keynote speakers such as Michael De Plater by Ubisoft, Joonmo Kwon Nexon, Peter Molyneux of Lionhead Studios and Cevat Yerli of Crytek.

The two-day meeting dedicated to all aspects of the value chain - from the computer game concept through to marketing and sales. The conference has three main thematic blocks: Art / Design, Business and Development & Production. Current topics such as Micro -Transaction, outsourcing, pitching, cross- platform development and online and mobile games are discussed.

Another part of the GC Asia Conference is the GCA Business Centre, where participants present their business and products. Exhibitors, service providers, developers and journalists are talking about trends in the industry and make contacts. The Business Matchmaking Tool Company can create your own profiles. These are visible to the other participants and should help to establish new collaborations or already complete existing transactions.

Meetings are held during the event in a specially furnished business area in an informal environment instead.


The GCA Games Convention Asia is annually since 2007 in Singapore as a trade fair for interactive entertainment, infotainment, edutainment, hardware and the latest server technologies instead. It acts as a meeting point for developers, manufacturers and service providers as well as for commercial and publisher of computer and video games industry in Singapore and the Asia - Pacific region. The exhibition presents not only new games and hardware, but is caused by various events (eg, the topic of media education) and stage shows (eg Cosplay - Singapore Finals 2009) complements.

The motto of the GCA Games Convention Asia is " Inspire Yourself".

In 2008, the GCA moved on to an area of ​​7,500 m² 92,000 visitors and 118 exhibitors. The conference was attended by 630 industry representatives and 75 speakers.