Linley's Dungeon Crawl

Linley 's Dungeon Crawl is a rogue -like computer game that was released in 1997 by Linley Henzell. The latest stable version is 4.00b26 of March 2003, a 4.1 alpha version is available since July 2005. Moreover, there is the sophisticated graphical version of Dungeon Crawl Stone Soup. Crawl under an open source license and is available for MS- DOS, Microsoft Windows, Mac OS X, Linux and other operating systems.

Description

Dungeon Crawl offers both highly differentiated role-playing game elements, as well as an embossed hard tactical combat game. The difficulty is usually even for experienced rogue -like players a challenge in the game go 26 races in 28 classes under twelve religions (or atheists ) in a deep dungeon in the hunt for the legendary Orb of Zot. The magic system is also very rich and offers specializations in the schools of elemental magic and a number of other disciplines such as necromancy and translocation.

Unlike, for example, in NetHack is on crawl but not very extensive, with necessary exceptions studded rules. Typical is rather the synergistic interaction of the selected properties of the adventurer. So you need eg for high level knowledge of several schools of magic spells and weapon skills build on each other in some cases. The training of the properties such as weapon skills and magic is done by simply applying what the built-in AI database used previously collected and stored in an account of experience points.

Excessive hoarding and selling such as in Angband does not take place, so that the attention for other strategies is free. Found objects can possibly sacrifice his self-chosen God. Factors such as food shortages and low respawn rate of the monsters provide a focused gameplay, so perforce always bolder venture into unknown depths of the game world.

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