Operation Stealth

Operation Stealth is a point-and -click adventure from the software manufacturer Delphine Software International. It was released in 1990 for Commodore Amiga, Atari ST and the IBM PC in U.S. gold. In the U.S., it was under the title of James Bond: The Stealth Affair sold.

Action

The Secret Agent John Glames is disguised as a tourist sent to South America to recover a recently stolen from the U.S. military base in Miramar stealth bomber of the type F -19. Just arrived at the destination airport in Santa Paragua, the problems begin, because the KGB is on the search for the missing aircraft. Fortunately Glames is in possession of a special agent suitcase that contains all sorts of gadgets to help him again and again out of sticky situations.

Gameplay

The game is a classic point-and- click adventure game, where the player acts in the role of secret agent John Glames. He moves the character indirectly by clicking on specific locations on the screen through the game world, collecting such objects, performs calls and solves genre typical logic and combination puzzles. For this, the player is a pop -up menu with six verbs are available. In addition to the classic adventure puzzles the gameplay continues in several arcade sequences.

Background

In the U.S., the game was released with a license as an official James Bond game under the title James Bond: The Stealth Affair. Besides the title, only minor adjustments have been made ​​for the game, so that the two versions do not differ. From the main character John Glames was James Bond, instead of working for the CIA for the MI6, but was " on loan" to the CIA. Other characters from the official James Bond series do not appear. Since the game is already heavily influenced but in the original version of James Bond, but some typical James Bond adventure additions are available, eg the tuxedos of the secret agents, exotic locales, beautiful women and gadgets.

The interface used in this game had already dolphins in their debut Future Wars: Time Travellers used. It was somewhat improved and now allows for examining and combining existing objects in the inventory.

At his appearance in Germany the game was about 90 D-Mark.

The game was then marketed as " Cinematique " adventure, which means nothing else than that the game is completely mouse controlled - without a keyboard, which was not common in the appearance of the game in Adventures.

The makers

  • Programming: Paul Cuisset, Jésus Martinez & Philippe Chastel
  • Graphics: Michèle Bacqué & Emmanuel Le Coz
  • Music: Jean Baudlot & Marc Minier

Criticism

Heinrich Lenhardt wrote in the magazine Power Play, Operation Stealth reach " not the wit and the high level of puzzle classics like Zak McKracken, but the Dolphins people are on the right track. Your new title is an agent - adventure with humor and playing comfort. "When Ranking the game received in the Power Play 73 per cent.

The magazine Amiga Joker awarded a total score of 87 percent and ruled: ". Overall, Operation Stealth for a classic Game"

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