Rock n' Roll Racing

Rock & Roll Racing (English spelling Rock N ' Roll Racing ) is a racing game by Silicon & Synapse (now Blizzard Entertainment) in 1993, which on the Super Nintendo Entertainment System ( SNES ) and the Sega Mega Drive was released. In 2003 followed a port for the Game Boy Advance. It belongs to the genre of Fun- Racer and has a futuristic out blank line scenario.

Special

Several special features distinguish Rock & Roll Racing from: How has the game, as the name suggests, a very rock -heavy soundtrack. Various rock classics, such as the song Born to Be Wild Steppenwolf or the band Paranoid by Black Sabbath, heard during the races, which despite the limited sound technical possibilities of the then consoles greatly contributes to the game atmosphere.

Unlike other Fun racers (such as Super Mario Kart) looks of the players not from behind the driver, but isometric, which makes the game clearly.

Also, the game has a very motivating Tuning System for upgrading the own vehicle. This, the clearer racing perspective and the soundtrack bestowed on the game many fans.

The gameplay

You choose a character and buys with low starting capital a race car. During the race you can shoot his enemies with rockets, lay mines and use a built- in race car jump mechanism. Each round is renewed while the number of available extras. In addition, scattered on the track two different types of bonuses. The first is there is a first aid package, which repaired the vehicle. On the strength of the Rising Smoke it can be easy to determine the degree of need for repair. The second bonus is a fixed amount of money that enhances one's own account.

After each race there is prize money, which can be invested before a new start to the existing or a new vehicle. Players shall not leave here even if he invested his prize money won in a faster motor, better tires or else. Also, the number of available extras ( missiles, etc.) can thus increase by autotuning.

After a certain number of races, the player's more or less successful performance in this racing season decides whether the next level can start with new, heavier trails.

The career mode can also be played in pairs, in which case both drivers must additively achieve the required score to move up a level.

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