Stoked Rider

Stoked Rider is a snowboarding video game, from the Austrian development team Bongfish Interactive Entertainment. The first two versions were freeware. The third part, which appeared on Internet distribution beginning on March 29, 2006, for a fee. The fourth ( Stoked Rider: Alaska Alien ) is a commercial title and appeared in the winter 2006/2007. The series has according to the manufacturer can sell more than 600,000 copies worldwide.

  • 2.1 gameplay
  • 2.2 technology
  • 2.3 Notes

History

Flow.game ( Stoked Rider 1 )

The first version was released in 1999 and was a part of the records Bongfish interactive marketing campaign of the snowboard manufacturer FLOW. This game was offered for free on FLOW.com and was enclosed on CD- ROM products of FLOW.

Stoked Rider 2.x

2001-2002 appeared the second part, the first time under the title Stoked Rider. This title was re- released as freeware and served mainly the developers (according to an interview ) as a source of feedback regarding the acceptability of the game idea. The star of the game was again the small and cheeky Alien that had to control on an infinite and procedurally generated mountain landscape.

Stoked Rider featuring Tommy Brunner

Since 2003, a full-price title will be worked on the third part. The main features are a huge, free game navigable landscape, a fully dynamic gameplay calculated ( realized by the physics engine PhysX Ageia ) and NPR (non- photorealistic rendering ) Render Engine. The main character is like the title says ( Stoked Rider ft. Tommy Brunner ) Austrian freeride legend Tommy Brunner. Tommy has been involved in the development.

Stoked Rider: Alaska Alien

In September 2006 Bongfish has now announced the quarter part. In Stoked Rider: Alaska Alien the little green alien will appear again to break up the game and the game gets first time a hyper-realistic look. Shows it is in the Christmas season of 2006.

Stoked Rider featuring Tommy Brunner

Gameplay

One begins in Stoked Rider ft. Tommy Brunner in the person of Tommy Brunner as bad equipped snowboarder with a simple helicopter on a huge mountain range in Alaska. While the weather conditions change dynamically, you can now go predetermined race to participate in Big Air competitions, explore the mountain and gather new equipment or better helicopter, with which you can then fly higher up the mountain. A special focus will lie on the online portion of the program. During the game, you can easily set their own courses namely in the mountain, save them and load them from the game interface to a central server (as well as their own high scores ). The few bytes large classes can then easily download any other owner of the game and then try the high score.

Technology

Stoked Rider ft. Tommy Brunner uses a proprietary technology that is able to compress the entire game content ( graphics, music, ... ) to a few megabytes. This is possible through the use of procedurally generated content, as it is known from the demo scene. A well-known Hungarian demo group called Conspiracy also interacts with the graphical effects.

Is controlled using a novel mouse control and keyboard support.

Comments

  • The game was released worldwide for Windows on 29 March 2006
  • Mac OS X and Linux version are pending
  • Distribution is through an online portal.
750357
de