Tonic Trouble

Tonic Trouble is a book published in 1999 Video Game of the platformer genre. It was released on 31 August 1999 in North America ( U.S. and Canada) and published for the Nintendo 64 and PC. Furthermore, already a beta version of the game when you buy a Aldi - PC was offered in 1996. It was delivered as a software accessory for the former 3D accelerators such as the Matrox Marvel G200 TV.

Tonic Trouble was the first game that was optimized for the then new Intel Pentium II processor. It sold over 1.1 million of the game.

Action

Characters

Criticism

"The gameplay is downright lame. While Tonic Trouble Claims to sport a fully 3D world, most of it takes place indoors, in caves, or in dungeons, and THEREFORE, camera angles become a serious trouble. The camera is locked to a specific view way too often, and too many of the jumps have to be made ​​blindly. Tonic Trouble 's idea of a challenge is a string of difficult jumps, and the only time you'll really which is When you miss one. "

" The gameplay is downright lame. While Tonic Trouble so auftrumpft to have a real 3D world, plays a large part of the game inside, in cages or prisons, and therefore the camera angles are a serious problem. The camera is too often identifies a specific way so you have to perform many jumps blind. Tonic Troubles idea of ​​a challenge is a series of jumps, and is the only way to die to miss a jump. "

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