World of Goo

World of Goo is a computer game by 2D Boy. It was first offered on October 13, 2008 Download version for Windows and Macintosh, which was released commercially on 11 December 2008, also the game is also available for Linux, Nintendo Wii, Android and iOS is available. It was developed by Kyle Gabler, Ron Carmel and Allan Blomquist, employees of Electronic Arts were before. World of Goo won at the 2008 Independent Games Festival in the categories of technical perfection and innovative game design and was nominated in the category Seumas McNally Grand Prize. The objective of this puzzle game is to build with small balls, so-called Goos a way to level the end, a tube. Of the tube a certain amount of residual Goos to be sucked. Similar to the game Bridge Builder game principle is based on a physics that must be observed during construction.

The basic idea of ​​the game emerged from the freeware game Tower of Goo, which the developers Kyle Gabler had some years previously programmed as a prototype.

Gameplay

The game is divided into 4 chapters and an epilogue divided, each of the chapters uses a different scenery and therefore plays differently than the previous chapter. A planned originally for the European market bonus chapter is postponed until further notice, as the game was released earlier than planned. Within each level must be sucked through a tube of a predetermined amount of a certain number Goos. This is done by the Goos together and so depending on the level, for example, builds a bridge towards this tube.

In the so-called Tower -of- Goo - mode in the course of the chapter too much Goos collected may assembled into a tower and compared the Internet with other players.

Black copies and sales

The developer 2D Boy abandoned in World of Goo on copy protection and DRM. Kyle Gabler calculated that in early November 2008, approximately 82 percent of Goo games were illegal copies. He compared the sales figures with the game Ricochet that came with copy protection, and came to the conclusion that a copy would have moved only one-thousandth of the present owners of illegal copies to buy an original. First, he went from 90 percent of illegal copies, calculated according to doubts in the forum but new. He was now also assume that a user installed the game an average of 1.25 computers. However, World of Goo was temporarily behind World of Warcraft is the second best selling game at amazon.com. In the U.S. WiiWare sales World of Goo for several weeks was long in the first place.

January 20, 2009 Kyle Gabler made ​​the soundtrack free to download.

The publisher Brighter Minds Media 2009 had to submit an application for insolvency-related restructuring. However, he made ​​it clear that illegal copies had not contributed to the World of Goo to financial problems, but the economic crisis, increased debt and generally lower sales deceive the principal. 2D Boy explained that there is no link to renounce DRM in World of Goo and the experiment will continue.

To mark the first anniversary of the game from 13 to 25 October could be purchased as a downloadable title for the PC to a buyer from arbitrary price. Until October 19th an average of $ 2.03 were paid for more than 57,000 copies in this way. During the same period also increased the sales of the game for the other distribution channels. In May 2010, the game was Indie Bundles offered jointly with five other games of independent producers in the first Humble again at any price, which could be donated, however, not only to the developers, but also to the buyer -selectable units of two non-profit organizations. This action almost 140,000 copies were sold.

Reviews

The sites to MobyGames, Game Rankings and Metacritic, which determine an average rating of multiple reviews by journals were as of January 16, 2009, the PC version at 88 % to 90.8 % and the Wii version with 93.7 % to 95 % rated. From IGN World of Goo was awarded in seven categories, including Wii Game of the Year, Best Puzzle Game for PC and Wii as well as Best WiiWare game for Wii. At Game Tunnel and Rock Paper Shotgun World of Goo became the game of the year, chosen at Gamasutra behind Fallout 3 as the second best game of the year.

Developer

Developer and composer Kyle Gabler

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