Yu Suzuki

Yū Suzuki (Japanese铃木 裕, Suzuki Yū; born June 10, 1958 in Kamaishi, Iwate Prefecture, Japan) is a successful Japanese game developer and producer.

Career

Yū Suzuki was born as the eldest of two children in Kamaishi. His parents were both primary school teachers who supported him in his artistic interests. Before visiting the high school was considering Suzuki, like his parents and his sister, also to take up the profession of the teacher. However, since he did not pass the required entrance examination, later failed his desire to become a dentist. Finally, he studied in the University of Science, Okayama computer programming, where he successfully completed the early 1980s.

His career in the video game industry began in 1983 with Suzuki Sega, where he works to this day. At this time he began developing some arcade games with which he was able to celebrate their successes. In 1993 he published with the game Virtua Fighter, the first fighting game ( Beat 'em up ), in which the characters are no longer consist of 2D bitmaps, but were calculated as polygons.

As a " life's work " and " a dream come true " designated Yū Suzuki the development of his most ambitious project to date, the 47 million dollars by then the most expensive and most complex in the development of video game Shenmue. Although the game, as well as its successor Shenmue II, the world received critical acclaim and numerous video players shifted into euphoria was granted him not a great sales success. Therefore applies, although desired by many pages, another part of the series is now unlikely. Suzuki dragged on for now then from the active development of console games and back again concentrating on arcade games.

Suzuki was the president of Sega 's internal development studio AM2, until he was replaced on 30 June 2003 by Hiroshi Kataoka. 2003 Yu Suzuki was inducted into the AIAS Hall of Fame.

The passionate guitarist Suzuki is married and lives in Tokyo.

Games by Suzuki ( as leader or producer)

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