Écarté

Ecarte or Ekartee ( from the French écarter " put away " ), also known as the game of the Cavaliers, was originally a French card game for two players.

Ecarte was until the 1950s also widespread in Germany. In order to escape the classification as gambling, ecarte was (not to be confused with the casino, see there) in different versions under the name Casino, Ramso and Bara played (short for Bavarian Rams ). In France, you can still play in clubs and casinos ecarte today.

The rules

Maps

Is ecarte as Skat -call card, that is, played with 32 cards of French playing cards. Everyone gets five leaves, the eleventh sheet is pitched open and determines the trump suit ( trump ), and the remaining leaves are placed next to Talon as hidden. The order of the cards is: King, Queen, Jack, Ace, Ten, Nine, Eight, Seven.

Game

A game ends when one player reaches five points ( port, marked). A game consists of several games. Before the game, each player draws a card. Who draws the higher card, deals the cards; give the right to change after every single game.

One can agree that winning the game

  • Triplicate counts if the loser did not mark a point
  • Counts double if the loser could highlight one or two points,
  • Simply counts if the loser could select three or four points.

However, when you play in the Chouette (see below), this rule does not apply.

Points for the trump King

Covers the encoder as 11 card a king, so he writes a point instantly. If the dealer has already reached four points and proposes a king, as the trump, so the game is now over.

If a player has the trump King on the hand and report him before he plays out his first sheet, the player receives one point; that is, the donor needs to trump King only be reported after forehand has been played to the first trick; wants to report the trump King forehand, he must do so before the opening lead.

A player is not required to report the trump King. If a player has already reached four points and holds the trump king in his hand, he must report it immediately and will end the game.

Points for stitches

Makes a player three or four bites, so he writes a point; a player makes all five tricks, that is, the Vole, he writes two points.

Ekartieren

Does the forehand to make three tricks, this plays out; if not, she says, depending propose! "I proponiere " The donor may then this proffer with Jouez! " Play! " Reject; but he also has bad cards, he asks Combien? "How much? " Or he replies J'accepte! " I accept! " Then they both throw away their bad leaves, and the donor are from the new Talon. The putting away ( Ekartieren ) can be continued until a portion of the "Play " or penetrates the Talon is depleted, said aerated Atoutkarte must not be used. Is the Talon up, so forehand must start the game.

Those who reject the initial Ekartieren, must make 3 stitches, otherwise the opponent creates an additional point.

  • The donor power of at least three stitches, although forehand has not proponiert, the donor receives an additional point.
  • Power forehand at least three stitches, although the dealer has rejected his first proposition, writes forehand an additional point.

Note: In a single game, a player can thus achieve a maximum of four points: one point for the trump king, one for the majority of bites, one for the game without proposition as a donor or in the case of rejected Proposition as forehand and one for the profit all five stitches. Very often, however, applies the rule that in a single game more than three points may be marked.

Color and stitch forced

There is color and stitch compulsion, that is, a player has played to a trick, the opponent must

  • Prick with a higher card of the same color. If he can not, he must
  • A lower card of the same color to admit. This is not possible, it must
  • Prick with a trump card, and if even that can not happen,
  • Any other card discard.

A violation of this rule ( Renonce ) shall be punished as follows: If a player has made Renonce, all have already played cards in the hand are withdrawn. The player who has made ​​the mistake of his paper have to go open, and the game is performed again. The player who has made Renonce, may only mark a point when he makes all five tricks.

The player who won the trick plays to the next trick. It is common that a player who plays to a trick, the color (but not the value ) is called the card played, someone plays eg ♥ 7, he says "heart."

Highlight the points

To mark the points used red and blue ecarte brands in the form of draughtsmen four (or five ).

At the start of a game each player puts his brand on his right side; once a player must mark a point, he takes one of his trademarks and places it on his left side. As with achieving the fifth point, the game is over, already satisfy four brands, each fifth mark is not absolutely necessary.

Jeux de regle

When ecarte certain leaves, which are likely to make three bites, regle as so-called Jeux de ( usually games) apply. If the non - divider has such a sheet in hand, it is to play without buying. If the divider such a sheet in his hand, then he should refuse to purchase proposition of the non- divider. Are considered Jeux de regle

A) three trumps in the leaf

B) two stockings with

  • Three cards of the same color
  • Two cards of the same color if one of them a lady or a king,
  • Two cards of the same color ( at least Jack and Ace), and a boy in a different color

C ) an asset with

  • Four cards of the same color, including the King
  • Three cards of the same color ( at least Lady ) and a king in a different color,
  • Two cards of the same color and two kings

D) no trump, but

  • Two kings and two cards of the same color ( Lady )
  • Four character cards, including two women.

Chouette

Chouette, formerly Jouette, is a method of how ecarte can be played at three or more people. Before the start of a sequence is determined by drawing cards: the player with the highest card is Banker (single player), the player with the second highest card is Ponte ( cf. punter ), the other players follow in the order of their cards.

The banker now places his bet ( the Banco ) in the bank, the other players bet against it. Put the opponent more than the bank is located, so the banker can increase the bank sum, or there may player on page Banker mitsetzen, otherwise bets will be in accordance with the ranking of the players. Put the opponent less is included as in the bank, the banker shall not exceed the excess amount taken ( cf. Baccarat Chemin de fer ).

The Ponte plays now as in the two-player game against the banker, the other participants may consult and partner of Ponte these during the game.

During the two-player game by giving every single game changes, so will publish a Chouette the banker during the entire game; Forehand is always the Ponte.

After each game, the ranking of the player changes:

  • Recovers Ponte, he becomes the new banker, the losing banker will be ranked at the end of the list, the highest-ranking adviser to the Ponte Ponte is in the next game; the other participants move up accordingly.
  • Beat the banker, he may continue to keep the bank - but he must then refer not capitalize on it - the losing Ponte will be ranked at the end of the list, the highest-ranking adviser to the Ponte Ponte is in the next game; the other participants move up accordingly.
  • Want the banker found his prize after winning game, he must leave the bank. The new sequence is then as follows: the highest-ranked player after the recent Ponte is the banker, the next following players will Ponte, the remaining players move up, the defeated Ponte moves to the second to last point and the emitting banker to the last.

The principle is also found in the Chouette Backgammon, Piquet and gin rummy.

The ecarte - Jouette or Jouettespiel [sic ] was banned in 1933 as gambling.

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