Summoner 2

Summoner 2 is the sequel to the action role-playing game Summoner by Volition, Inc. and published in September 2002 by THQ for the Playstation 2. In 2003, the game came under the title Summoner: A Goddess Reborn out in an adapted version of the Cranky Pants Games for the Gamecube.

Action

Summoner 2 20 years after the adventures of Joseph in the predecessor. At the time when Joseph is reborn with the help of Beschwörerringe as God Urath, is far from Medeva and Orenia in Halassar, a province of the Empire Galdyr, the new protagonist of the game Maia to the world. According to an old prophecy she is the reincarnation of the goddess Laharah ( Goddess Reborn, see subtitle of the Gamecube version) and is intended to fulfill a great destiny. At the age of only four years, Maia Queen of Halassar. But the priest Uraths see in the trailers Laharahs enemies and therefore try to kill Maia.

The adventure begins on the Mitternachtssee where pirates try to kidnap Maia. But with the help of her friend Sangaril, a Munari, they can defeat the pirates. Since Maia has reached the appropriate age, they must fulfill their prophecy. According to prophecy plant Laharah very long ago the tree of Eleh. This was destroyed by a powerful storm and so evil came into the world. Laharah left Halassar to find a way to heal the tree. In the figure Maias they Returning now to fulfill that promise. Is supported Maia in their task of their struggle teacher Taurgis, Prince Neru, a Pirates of the Mitternachtssee, the Munari assassin Sangaril, the Gladiator Morbazan, the Mechanical Engineering Iari, Krobelus, which is anything but loyal, and known from the previous character Yago.

Gameplay

The basic concept of the game is identical to its predecessor, also in the presentation and graphics, there was only moderate improvements. In the game itself the number of available heroes for their own group is significantly greater than in its predecessor. The main change in the game is the combat system, which has been simplified, resulting in a easier access to the chain system and faster, more action- based battles. The possible combos were assigned to the different classes instead of special heroes, and expanded to include different options.

Development

The game was officially announced by THQ on 19 April 2002 for the PlayStation 2. On 28 August 2002, the completion of the work was announced and set the release in the U.S. on 13 September 2002. When designing Volition was looking for a change from the typical fantasy - oriented design and in the architecture of the Kingdom of Halassar in Indian culture, but took on influences from science fiction. Since the game was developed exclusively as opposed to its predecessor for the game console, the developer opted for a actionorientierteres gameplay.

In November 2002, THQ announced the port of the game on the Gamecube with the original title Summoner: The Prophecy at, which was then changed in December in the final subtitle A Goddess Reborn.

2013 publisher THQ had to file for bankruptcy and was smashed. The rights to Summoner Summoner 2 and went to an auction on April 15, 2013 together with 150 other titles for a total of 4.9 million U.S. dollars to the Swedish publisher Nordic Games.

Reception

" Although Summoner 2 differs mainly greatly from its predecessor, but basically take almost all positive changes in appearance. "

"An improvement on the original in every way, volitions follow-up delivers solid RPG adventure"

" As an improvement of the original in every respect, provides a solid volitions successor RPG adventure from "

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