Tomb Raider: Anniversary

Tomb Raider: Anniversary is an action-adventure of 2007 and the eighth part of the Tomb Raider series. The game was developed by Crystal Dynamics and published in Europe on June 1, 2007. Until July 2008, the publisher marketed a million copies of the game. 2011 Tomb Raider was: Anniversary along with Tomb Raider: Underworld released as Tomb Raider Trilogy for PlayStation 3: Legend and Tomb Raider.

Action

In Tomb Raider: Anniversary (german anniversary: "Jubilee " ), is a remake of the first part of 1996, the plot and scenes are largely identical.

The protagonist Lara Croft is hired by the mysterious entrepreneur Natla to find in the Peruvian mountains an artifact. After the successful rescue of the artifact, one of three belonging together Scion, Lara is attacked by their rivals Larson. Larson was also hired by Natla, Lara to remove the Scion, Lara because it, like Natla guessed correctly, would keep for himself. After Larson was defeated, leading the action to Greece and Egypt, where in each case the second and third part of the Scions are in extensive temple ruins equipment. With the complete Scion in hand, Lara receives a vision in which they can identify their Contracting Authority as an immortal goddess to her surprise, which is condemned in the vision of other gods. But no sooner is the vision over, Lara discovers that she is surrounded by Natla and her gang and is forced to leave the Scion. After Lara manages to escape, she is hiding in the yacht of the gang, and follows them as an island that serves as the entrance to the fabled Atlantis. There, Lara is in the final final battle Natla, to prevent their plan, a new era with the help of an army of monsters to initiate.

Away from the main plot, the player can also recover the property of the protagonist, Croft Manor, explore and solve various tasks there. Opposite the property in the previous Legend there is an additional garden area with a maze, while the circumference in direct comparison to the predecessor was somewhat limited in the interior. So these are some rooms in renovation and must be approached differently than in Legend.

Background

Since the game is oriented to the action of the first, part of the series, coming figures like Zip and Alister that in Tomb Raider - The Chronicle or Tomb Raider: Legend were introduced, not before. Instead of the magnetic hook from Legend Lara used a grappling hook with which they can run along on walls. The classic "Ring Inventory " from the first three parts are also used again. In Anniversary Lara fights exclusively with animals, mythical creatures or dinosaurs, people on the other hand kill them only in non-interactive scenes. For this reason, the game is already released over 12.

The soundtrack is by Troels Brun Folmann, who already had the music for the previous Tomb Raider: Legend and later the successor Tomb Raider: Underworld composed.

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