Tomb Raider Chronicles

Tomb Raider - The Chronicle was published in November 2000 for the Playstation to the PC and Sega Dreamcast. Lara has two new possibilities of movement in this part: You can jump forward from narrow niches and balancing on ropes.

Action

Tomb Raider V begins with a funeral service for the supposedly deceased Lara Croft. Then they meet some old friends ( Winston, Jean Yves and father Patrick ) and tell each other old stories that they know of her protagonist. These stories must now play by the player.

The first trip takes Lara to Rome, where she searches for the so-called Philosopher's Stone. You fight your way through an ancient city and secret tunnels and fought two old enemies from the first part in order to achieve their goal.

The second goal is a submarine of the Russians, the Lara explored to find the Spear of Destiny. This ultimately she finds hidden on the ocean floor.

In the third part Lara is known from Part IV 16 -year-old girl who has to fight without weapons by a bleak Ireland. They encountered demons and other dark figures.

The last adventure takes the archaeologist to New York City in a high-tech Tower of Croy. Here Lara wants to take the artifact Iris about her that she has with her mentor found in the fourth part at the beginning. The player learns why Werner von Croy is so angry in the fourth part of his former student Lara Croft.

Level Editor

As an extra to the game on a second CD, a level editor was settled ( only for Windows, months later for Macintosh). It allows a relatively short training period to make professional level. The accompanying texture and object sets are taken from the fourth part. To give an insight into the structure of the game to the user, some of the levels have been settled out in Part 4 editable version. Meanwhile created by the level editor in the world quite a large Levelbauszene. That so many people in the world built thrilled own levels, suggested some fans to write programs which allow certain extensive work in the editor now done with a few mouse clicks. Similarly, the level editor itself was developed by fans.

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