Ghostbusters: The Video Game

Ghostbusters: The Video Game is a 2009 published computer game based on the movies Ghostbusters - based Ghostbusters and Ghostbusters II. The story comes from Dan Aykroyd and Harold Ramis that go with Bill Murray and Ernie Hudson in the game again on a ghost hunt. Even William Atherton, Annie Potts, Brian Doyle Murray and Alyssa Milano have contributed their appearance and voice. Not out of the movies here are Rick Moranis that is largely retired and Sigourney Weaver, whose commitment was too late. According to Dan Aykroyd, the game is "essentially the third movie." The player assumes the role therein of a new Ghostbusters cadets.

Action

1991 Ghostbusters officially work for the city and form a new cadets. After a cross-dimensional shock wave hits New York City, the team must fight numerous spirits, including the Stay Puft Marshmallow Man.

The Ghostbusters find out that the architect Ivo Shandor has created a number of buildings a mandala whose nodes have to close it. In the final they meet Shandor in his Vernichterform.

Publication

The game was supposed to appear in autumn 2008 and will be distributed by Sierra Entertainment. After the merger of parent company Vivendi Activision Activision Blizzard, the new company announced several Vivendi projects do not want to publish, including Ghostbusters: The Video Game. Atari announced in November 2008 to the publication of the 25th anniversary of the original film in June 2009. In Europe, the game was initially only available on PlayStation 2 and Playstation 3 because Sony had secured the rights to the game. The other versions followed later. In the U.S., all versions were published on 16 June 2009 exactly 20 years after the theatrical release of Ghostbusters II The development costs were approximately 15 to 20 million dollars, almost as much as the former film budget. 440,000 units were sold in the first two and a half weeks, after a month there were 1 million worldwide. In America, 2009 was the most searched on Google video game. On 5 May 2010, the cut scenes were awarded a Canadian Video Game Award.

Version differences

The PC, Playstation 3 - and Xbox 360 versions include realistic graphics, while for Nintendo DS, PlayStation 2 and Wii a cartoon -like graphic was created.

System Requirements ( PC version )

  • Intel Core2Duo E3400 or AMD Athlon X2 3800
  • 2GB of RAM ( 4GB of RAM recommended)
  • Nvidia or ATI graphics card with at least 512 MB ​​of RAM (1 GB RAM recommended)
  • 9 GB of free hard disk space
  • DirectX 9.0c
  • Windows XP ( SP2) / Vista (SP1 )

Synchronization

For the German localization of the game THE TEAM / locaTrans was responsible.

Additional voice in the original: Yuri Lowenthal

Reviews

WELT ONLINE forgave the test result is "good" (Rating: 2.41 ), IGN Entertainment also rated as " Good" (PS3 - version: 8.0/10 points, Wii - version: 7.8/10 points ) and PS3M awarded 8.3/10 points.

" " Ghostbusters - The Video Game " is one of the best based on a film original games we 've played in a long time. Dry sense of humor, a solid and above all understandable story as well as funny fights against a large number of different spirits are able to motivate them. Fans of the films are also likely due to the great cast of the game have their bright joy. "

"Without wanting to crawl: The result is exciting in almost every respect. ' Ghostbusters: The Video Game ' breathes the spirit of the original film and scores primarily with excellently -made cutscenes, first-class character models, impressive facial expressions, attention to detail and lots of humor. Added to this is the iconic soundtrack - including of several pieces that were no longer used in the movies. "

" Definitely one of the best licensed production for many years and one of the great surprises of the games this year. "

References

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