King's Quest: Mask of Eternity

King's Quest 8: Mask of Eternity is an adventure game and was founded in 1998 by Sierra Entertainment (formerly Sierra Online) published. It is the eighth and last part of the King's Quest series. It is the only game of the series in which the character is not the King Graham or a member of his family.

Foreplay

About the Kingdom of Daventry the Empire of the Sun, where magical beings who are called Archons, the mask of eternity is secure. The mask is an artifact that truth, light and rank maintains. Your guide Lucreto however, is angry and smashed the mask to pieces. As part of the mask falls into the feet of a humble tanner named Connor Maclyrr, he picks it up and everyone in the Kingdom of Daventry is sick of stone and the country.

Countries

To collect all the shards of the Mask of Eternity, Connor must travel through a variety of topographically different countries. These include:

  • The Kingdom of Daventry is the land where Connor has his home and where his royal search begins. Here he meets a magician who offers him a guide on how to find the remaining pieces of the Mask of Eternity.
  • The dimensions of death is ruled by Lord Azriel and serves as a pseudo - purgatory, awaiting their judgment in the souls. This land is located in a plane outside each other any country in the game, and consequently Connor must find the doors to make it accessible. After the breaking of the mask of eternity the order of the universe was accordingly obliterated, and the skeletal soldiers of Lord Azriel were unruly and rebellious. So it is part of the mission Connor's to suppress the rise.
  • The bottom bears within its borders a portion of the mask of eternity. Although the swamp is not far from the Kingdom of Daventry, had the disaster of Lucreto block the road to the sump through obstacles. Consequently, Connor must first travel through the dimension of death to reach the swamp and get another shard of the mask.
  • The underground kingdom of the Gnomes consists mainly of tunnels beneath the mountain south of the swamp. During his trip, Connor meets the gnomes, who endeavor an output above their underground house to restore.
  • The barren area is located above the underground kingdom of the gnomes and the foundation of a volcano. It can be precisely characterized by its abundance of lava flows and the hot, dry terrain. Before the disaster, the inhabitants of this region acted regularly with those people who lived at the top of the volcano.
  • The frozen realms are the cold countries at the top of the volcano, which orbiting a lake with icy water. It is inhabited by the snow - nymphs, ice orcs and Gryphs.
  • Paradise Lost is a small caldera near the frozen areas and has the shape of a stone circle, which serves as the gateway to the kingdom of the sun.
  • Empire of the Sun, as the dimension of death, not physically attached to any other part of the world takes place in the Connor's search. The country was a Aufbewahrplatz the mask of eternity and is the site at which Connor should return all his broken shards. Here confronted Connor Lucreto to determine his ultimate fate.

At the beginning of the game evokes the half - stone wizards, Connor meets a magical map for him, showing him all already explored areas. They also allowed Connor to teleport between the countries as soon as teleportation points of the country were opened (except the Empire of the Sun).

Unlike the rest of the King's Quest series

About the mask of eternity were generally positive but mixed reviews written. The game sold relatively well compared to other adventure games at the time. Still did not stop many fans the game for a "real" King's Quest game because of its 3D computer graphics, the almost complete absence of the royal family of Daventry and the emphasis on Diablo -like violence that have not appeared in a previous game.

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