Mexica (board game)

German Games Award 2002: 5th place International Gamers Award 2003: Nominated Jeu de l' Année 2003: nominated

Mexica is a board game that was developed by Wolfgang Kramer and Michael Kiesling.


In 2002 it was published by Ravensburger in German and Rio Grande Games in English. After Tikal and Java, it is the third part of the mask trilogy. It is designed for two to four players and takes about an hour. The graph is derived as in the other two games of Franz Vohwinkel.

Game play

Players must try to divide the city of Tenochtitlan on Lake Texcoco in districts and to gain influence over the most developed districts. The various city districts are separated by channels and connected by bridges. Players can use action points obtained therein for the establishment of districts and for the largest buildings in their train. With the use of action points new districts or bridges can be built or used as movement points.


Mexica finished 2002 ranked fifth at the German Games Award and was nominated for the International Gamers Award 2003 and the Jeu de l' Année 2003.