Nectaris series

PC-98: Japan September 17, 1992 Sharp X68000: Japan September 25, 1992 DOS: Europe 1995 Windows: Europe 1997 BREW: Japan 2004 Virtual Console: United States December 18, 2006 Japan December 20, 2006

Nectaris (Japaneseネクタリス, Nekutarisu ) is a console and computer game company Hudson.

History

It was published on 2 September 1989, the PC - Engine ( also known as the TurboGrafx -16) in Japan, a short time later under the name of Military Madness in America. Later made ​​porting and new developments for various other systems, including PC -98 ( 1992), Sharp X68000 (1992 ) MS -DOS ( Europe, 1995 ), Windows (1997), PlayStation (1998), Gameboy, Wii's Virtual Console ( 2006), PlayStation 3, PlayStation Portable ( both 2008) and based for mobile phones on the BREW (2005 ) or Android (2010).

This game was the first turn-based strategy game that combined attractive appearance with a very simple operation and not forgetting the strategic aspect.

Continuations

In 1994 the sequel Neo Nectaris (ネオ·ネクタリス) for PC-Engine Super CD -ROM ², which was published in 2008 on the Virtual Console, and 2009 on Xbox Live Arcade, PlayStation Network, WiiWare and iOS.

For the Game Boy was released in 1998 Nectaris GB (ネクタリスGB).

The latest installment of Military Madness: Nectaris was released on September 30, 2009 for the Xbox 360.

Nature

The game is played on fixed maps ( but variable ) size, which are divided into fields with a hexagonal floor plan. Each of these hexes has certain game -influencing characteristics ( movement, defense and attack bonuses, passability ) and is visually very variable. There are static building ( prison camps and factories ), having a high military value. Aim of the game is to either take the prison camp by infantry units or completely eliminate all enemy units. These are one a plurality ( 23 in the original game ) different units available, ranging from infantry transport units, tanks, to artillery, and each has different values ​​for attack, range, movement, and defense effectiveness against other units. Together with the strategic possibilities of hexes as a sophisticated, but easy -to-use simulation of a dispute at the unit level is realized.

572929
de