Shadowkeep (video game)

ShadowKeep is a computer game of the U.S. company Telarium (formerly Trillium ). Built in 1984 as a genre mix (genre - hybrid ) it contains elements of both computer game genre of point- and-click adventure games and role playing games. As a first novel adaptation of a computer game ShadowKeep was the basis for the eponymous novel by the writer Alan Dean Foster.

Action

ShadowKeep takes place in a fantasy world. The player must free the magician Nacomedon that of a demon in a tower ( " ShadowKeep " ) is held captive. He has to deal for example with trolls and other fantasy figures.

Gameplay

ShadowKeep is an interactive point-and -click adventure and role-playing. The player can represent up to nine game characters. The control of the game using a joystick or mouse.

Development and production details

The game has a two-dimensional graphics and has been implemented for the Apple II. Implementations for C 64 and DOS were announced but there is no evidence that they are actually published.

The company Ultrasoft from Issaquah (Washington) responsible for the development had previously Adventures 1982 The Mask of the Sun and The Serpent 's Star published.

Reception

The adventure was the first computer game on which was based a book: The novel Shadow Keep ( Warner Books, 1984, German translation: Shadow Keep - The Dark Country, Heyne, 1987) was written on the basis of Telarium game by writer Alan Dean Foster. Looking back, the game was recognized within a Gamespy interview with Foster as groundbreaking ("a groundbreaking product at the time. "). ShadowKeep was a trailblazer for later, more complex works such as the RPG series Eye of the Beholder.

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