Wario Land II

Wario Land II (Japaneseワリオ ランド2盗ま れ た 財宝, wariorando 2 nusuma reta zaihou, literally: Wario Land 2: The Stolen Treasure ) is a video game company Nintendo. It is from the genre of action -adventure, but also includes elements of a Jump ' n' Run, and was published on 26 March 1998 for the Game Boy. A year later it was sold to the release of the Game Boy Color with color support under the same title.

The player controls the thick Wario sequentially by successive level and collects it a gold coins.

Action

While Wario sleeping in his bed, breaking the from the previous Wario Land - Super Mario Land 3 famous pirate Captain Syrup with their leader in his castle one, Wario steal gold from his treasury and flood the entire building. Wario wakes up, fixes the water damage in order to find out the theft must, and does the pursuit of pirates.

Gameplay

Wario is controlled with the control pad and the two primary keys of the Game Boy. If he jumps at an opponent, so this is stunned for a short time and can be picked up and thrown by Wario. If the player hits so another opponent so both are defeated. Defeated enemies leave behind coins, which can pick up Wario. Other possible attacks are a ramming attack, in which Wario with his buttocks leaves fall to the ground, and a Rammattacke that can sprint with vorgehaltenem upper arm in high speed forward the character. Wario can also slide down on hillsides to curl up and rolling back down routes.

Wario can change its shape through various influences. If it starts as fire, he runs around in panic; the player can control only the direction and jumps. After some time, his entire body is wrapped in fire, and Wario can opponents and specially marked blocks that blocked the way before destroy. The fire effect is after a time, or when Wario comes in contact with water. Another form of shapeshifting is to let the game character wide squeeze under a great weight. In its compressed form Wario falls slowly and precisely to the ground, similar to the leaf of a tree, and can travel in this way greater distances in the air.

If Wario injured by an opponent, he loses a part of his collected money. An energy bar does not exist, nor the player is under a time pressure. Thus, there is no way to fail in the game on a level; you can save and pause the game in a level. The money collected will be credited after the end of the level to a collective amount.

The player is required to take advantage of Wario's abilities and transformations to move forward in the levels. In addition to the destructible by fire blocks there are other block types: Generic, brittle blocks, similar to Super Mario Jump ' n' runs, are destroyed with jumps to the bottom, but in addition by the heave, roll and the Rammattacke. Other blocks are in turn destroy only with thrown opponents.

Levels are finished in various ways: Mostly it is to enter a specially marked door, also it may be the goal of defeating a boss. In some cases there are also certain tasks that are formulated shortly before the beginning level as text. Certain Level accommodate two ways to complete a level. Depending on what type you completed the level, follow other level thereafter. You defeat a boss for the first time in a final level, you can from now on repeat already passed each level. It selects one of the levels in a graphene - like overview and can recognize the partitions of the graph which levels can be alternatively terminated. Every last level in one such path ends with a boss.

After the end of each level you can, if you have enough money collected in the level to win in a minigame a small part of a treasure map. A treasure is hidden in each level. If you have collected the fractions of all levels, this is a memory game and a final, time- limited level unlocks.

Technology

  • The game is on a 8 Mbit large module.
  • The game will be automatically saved after each level; within a level, the player can store in the pause menu, the game will exit to the title screen.
  • Unlike its predecessor, no separate entries for different game progress are available.

Swell

  • Manufacturer's site for the game
  • Wario Land II at MobyGames (English)

Wario Land - Super Mario Land 3 | Wario Land II | WarioWare | Wario Land: The Shake Dimension

  • USK 0
  • Computer game 1998
  • Game Boy game
  • Game Boy Color game
  • Jump ' n' Run
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