Weird Worlds: Return to Infinite Space

Weird Worlds: Return to Infinite Space is a science fiction computer game that was developed by Digital Eel and published by Shrapnel Games 2005. The game is a mix of adventure / strategy and the successor to the now released as freeware and under the GPL Strange Adventures in Infinite Space.

Game Description

The game objective is a fictional part of the Milky Way, in the game as "purple void " (English: " purple void" ) refers to research. To this end, the player has three different missions to choose from: As a research ship to the discovery of new life forms and artifacts as a pirate for accumulation of wealth or military / diplomat to contact with extraterrestrial civilizations. After game end, the success, after calculation of some variables being held in a high score table.

The game world is similar to Rogue -likes, recalculated for each start. However, a major difference to this kind of games is the game time. This is according to developers "Thirty Minutes or Less " ( "thirty minutes or less" ). The world is represented by different planets that can travel in the limited playing time of players. On each of these planets the player usually finds an artifact, an extension for the spacecraft and / or alien life forms.

The contact with extraterrestrial life forms involves the second part of the game: A battle system that is represented similarly as in the games Spacewar! or Star Control. This, however, is less hectic constructed and therefore more of a strategic nature.

In the game are about thirty different types of space ship, ten alien races and contain dozens of spacecraft extensions, artifacts and other life forms. In addition, some quests are integrated into the game.

Modifications

For Weird Worlds are a number of game -changing modifications, so-called mods. These range from simple changes that alter the player's spaceship. For example, in the the television series Battlestar Galactica and Star Trek or in the aircraft carrier USS Enterprise. About mods that add additional game content, to conversations about, for example, the Babylon 5 universe.

Criticism

In the Independent Games Festival 2006 Weird Worlds won Innovative Sound in the category and was a finalist in the main category. John Breeden, editor of the website gameindustry.com writes, Weird Worlds is the " perfect gift for anyone who likes science fiction and space " ( "perfect gift for just about anyone who likes space and science fiction" ). According to Cory Banks Site gamerswithjobs.com the game is a " significant example, which produce independent game developers to prevail " ( "great example of what independent gaming can be" ). Kieron Gillen of eurogamer.net writes that only the demo " [ play ] absolute must for anyone interested in strategic space " is a ( "absolute must- play for anyone with any interest in the strategic side of space" )

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