Jet Set Radio

Jet Set Radio (Jet Grind Radio in North America) is a video game that was released by the game developer Smilebit on 23 November 2000 in Germany. Jet Set Radio was developed for the Sega Dreamcast game console, although later the game for Game Boy Advance and the successor to Jet Set Radio Future was released for Xbox.

  • 5.1 Jet Set Radio Future
  • 5.2 Jet Set Radio Advance
  • 5.3 De La Jet Set Radio

History

Jet Set Radio was announced back in 1999 at the Tokyo Game Show, and called forth an amazing press interest, due to the now popular 3D rendering technique cel shading. Cel -shading allows a cartoon - like appearance of the rendered objects.

Jet Grind Radio The publication in the U.S. contained against the Japanese two new maps, several new songs and small changes. This version allowed the user to connect to the internet with SegaNet own graffiti logos and download or upload. Largely because of the setting of the Sega Dreamcast sales of the game were relatively low.

Action

The game begins with a familiarization of player control and the presentation of some graffiti artists gangs of the game. An antagonist gangs - the Love Shockers - and the protagonists Gear GG's are two of several gangs of the virtual world. The GG's -speed, which is controlled by the player, consisting of several players who are based on the monosyllabic name Beat, Gum and Tab. These few individuals all live in Shibuya -cho; the field of female transitional Love Shockers.

Throughout the story, the protagonist of Captain Onishima is followed, the Inspector Zenigata from Lupin the protagonist resembles III. The police and the SWAT team are also an obstacle to fighting rival gangs. Professor K explains some specific parts of the game through his pirate radio station.

Other gangs that become our enemy, as are the semi - cyborg -looking Noise Tanks and Poison Jam, which appear aggressive and in fish costumes. When the protagonist defeats a gang, he takes over their property and their territory.

Towards the end of the game the protagonist of followers of the goji Rokakku followed; the leader of the Golden Rhinos. If the protagonist once appropriates the territory of the Golden Rhinos, he must fight on a giant turntable Goji. At this turntable Goji has an " indie record" written, of which it is assumed that when it is played, the world is going to happen or other bad things.

In the end, the protagonist Goji defeated.

Characters

Some characters have been renamed over the Japanese version and are displayed here in parentheses.

Main Characters

  • Beat
  • Combo
  • Cube
  • Gum
  • Mew (bis )
  • Piranha ( Sugar)
  • Tab ( ​​Corn )
  • Yo- Yo
  • Rhythm
  • Clutch
  • Jazz
  • Mike
  • Ann

Hidden characters

  • Rokkaku Gouji
  • Love Shockers
  • Noise Tanks
  • Poison Jam
  • A.KU.MU
  • Immortals
  • Rapid 99
  • Dome Riders
  • The Rudies

Soundtrack

The upbeat Jet Set Radio soundtrack is a combination of J- pop, trip -hop, Hip Hop and Electronic.

Sequels and alternate versions

Jet Set Radio Future

A continuation of Jet Set Radio is Jet Set Radio Future, which was developed for Microsoft Xbox and was released on February 22, 2002 in Japan and on 14 March 2002 in Europe as a console game.

Jet Set Radio Advance

Also a version of Jet Grind Radio was released in 2003 for Game Boy Advance. Hiebei was used bird's eye view, but everything remains in Cel -shading graphics. The levels are reminiscent of the original game "Jet Grind Radio".

De La Jet Set Radio

After were some bugs in the original Japanese version of Sega decided to found a new publication under the name " De La Jet Set Radio " bring out. The version was released in Japan only by Dreamcast Direct (now Sega Direct) sold and thus was one of the rare Dreamcast titles. The gameplay of this version was easier to learn. She was also music, levels and characters of European and U.S. version. Most of the menu text was here, contrary to the original in English.

Awards

  • E3 2000 Game Critics Awards: Winner in the category Best Console Game
  • 2001 Game Developers Choice Awards: Winners for Excellence in Visual Arts and game innovation, nominated for Game of the Year
  • 4th Annual Interactive Achievement Awards ( 2001): Nominated for game design, Game of the Year, Console Game of the Year Console Innovation, Original music composition, sound design, and Visual Engineering
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