Jass

Jass is a card game of Bezique family, which is common in the Alemannic region, ie in the German-speaking Switzerland, Liechtenstein, Vorarlberg ( Austria ) and partly in the south of Germany and Alsace, but also in the French speaking part of Switzerland, in Ticino and Adige. When Jassen is usually played with four players and 36 cards.

Jassen applies in Switzerland as a national game and in Vorarlberg as the national sport number 1

  • 3.1 Classic gameplay
  • 3.2 Explore thank
  • 3.3 " Stöck - Wyys Stitch "
  • 3.4 writing
  • 4.1 shifter
  • 4.2 Other Jassvarianten

History

The Jass is like most card games from the Orient. Around the 14th century this game was probably brought to Europe by the Saracens. There, new maps were developed that corresponded better to the Central European region. This resulted in the German, the French and the Italian Journal.

His way into present-day distribution area he was from the Netherlands by mercenaries. The two terms " Jass " (= " Bauer" ) and " Näll " come from the Dutch language.

The oldest known map of the German Switzerland, a variant of the German card comes from 1470 and wore the colors clamps, Schilten, acorns and feathers. The cards are in Basel Historical Museum. You are an artist ascribed Basle because of the pip -Under wearing a Baselstab on the chest.

The color "Red Rose " in Swiss-German sheet has been introduced later, as the original color "feathers" allegedly caused negative associations (presumably by the plucking chickens ) were pleasant and roses.

Jassen was popular in the 19th century, in the course of time developed a number of different variants. Among them are games that have nothing in common with the actual card game, are colloquially as " Jass " means that the number of alleged Jassvarianten swelled to over 50. For example is the game " Tschausepp " (which is largely identical to the known as Mau Mau in Germany game ) known as " Jassvariante ". In this respect, it can be seen not as a specific card game, but in the field of use of the term generally as a generic term for a variety of card games " Jass ". In this context, statements about the spread and popularity of " Jass " of a particular game as a statement about the card games must be detached commonly seen.

The Jass (Dutch for " Kaspar ") is the Atoutbube the Zensern. He is the highest card in the game. Its value is 20 points.

Since 2000 there is the Jass software " Stöck - Wyys Stitch ( Platinum) " and since August 2009 the extended version 10 of the same manufacturer Optobyte. " Stöck - Wyys Stitch ( version 10 ) " is produced touch as software for Mac OS as well as a mobile app for iPad, iPhone and iPod. With these computer programs can play different Jassspiele on the screen against the computer, other playing partners or online.

Maps

Played with " French" deck is west Brünigbahn -well - Reuss line, ie in the Romandie, in the cantons of Bern, Solothurn, both Basel, Valais, Aargau (without the free Office, the district of Baden and the east of the river Aare areas district Zurzach ), also east Brünigbahn -well - Reuss line, not in the High Alemannic is spoken, so in Ticino, Graubünden and along Lake Constance in Thurgau.

The "German" cards are in Central Switzerland, Zurich, Schaffhausen, in eastern Switzerland, in the canton of Aargau (only free office and the district of Baden ) and partly used in Liechtenstein. In Vorarlberg an optically slightly different -looking variant of the " Austrian " is used to map Jassen mostly. These cards are called " Easy German ".

The " Austrian " cards are partially used in Liechtenstein in Vorarlberg and Tyrol almost exclusively.

Jasser, who play in "cards overlapping" regions should dominate the corresponding types of cards. From the style of play here it does not matter what cards you use.

Double sheet

The colors of the French cards have these names in the following languages ​​:

  • German: Heart ♥, corner / diamonds ♦, spade / shovel ♠ and Cross / Hangout ♣
  • French: cœur ♥, ♦ carreau, pique ♠ ♣ and trèfle
  • Italian: Cuori ♥, ♦ Quadri, Picche ♠ ♣ and Fiori
  • Romansh: cors ♥, ♦ pizs, palas ♠ ♣ and cruschs

Each color consists of nine cards: 6 to 10, Jacks / Bauer, Queen, King and Ace (French: six, sept, huit, neuf, dix, valet, lady, roi, as; rom: sis, set, otg, nov, thith, pure " builder", then " lady ", retg "king", portga " sow ").

German Swiss Journal

The colors of the ( German ) Swiss cards are called roses, bells, acorn and shield. Each color consists of nine cards: 6-9, banners, Under ( Trumpf also called Bauer), Upper, King and Ace (some " sow " )

Austrian Journal

The colors of the Austrian maps are based on the simple German sheet with Salzburger image and heart, clamp ( also Kar ), glans (also for Phillips ) and leaves (including spades, grass or green) called. Each color consists of nine cards: 6 to 10, under ( at Trumpf Bauer; Liechtenstein: Underworld ), Upper King and Sow ( Liechtenstein and South Tyrol: As).

Cards on Swiss TV

For better identification of the colors ( corners) in blue (instead of red ) and cross in green (instead of black ) are held color in the maps of the Jass programs on Swiss television Karo. These cards are to buy in department stores and are especially even by beginners be easily tell them apart.

Gameplay

Classic gameplay

Most variants is the following game principle: a color is declared the trump card of this color shall be the Under ( called depending on the dialect Bauer, Buuer, Puur, or Püür ) as the highest trump 20 points, nine ( called Nell, Näll ) 14 points. In turn counterclockwise ( in Vorarlberg and Tyrol clockwise ) define the four player one card each. The goal is to win the four cards ( sting ) by playing the highest value of the first color or played a trump card. One must also stand with Trump, if you have the color yet, but it is not permissible to admit a smaller asset in an already engraved fail to keep even a high card of the played color ( " under trump "). This gives the points of the maps obtained.

Points can also collect with Wys, Wyys, Weis. Wyyspunkte obtained if you have a color three or more consecutive cards or has a number of all colors. This is to say the first rounded beginning and whenever so required. In Switzerland, one usually trefoil (three consecutive cards of the same color) 20 points, four blade 50 points, five-blade and more 100 points, four same picture cards 100 points, four new ( " four Näll " ) 150 points and four Under ( " four Puure " ) 200 points. When slides are the Wyys around hip, only the party with the most valuable Wyys allowed to write all their Wyyspunkte. Twenty points are obtained for the Stöck, that is, if one has the upper or the lady and the king of the stocking, the Stöck be announced when the second card is played. The Stöck must always be written, even if the other party has a superior " Wyys " is announced.

The ordinary cards have the following point values: Banner / Ten: 10 points, Under / boys: 2 points, top / lady: 3 points, 4 points and the Ace King 11 points. In a Obenabe / Bock game ( high card stings, no trump ) is one of eight 8 points with a Undenufe / Geiss ( lowest card stands ) as well, but there is one in the Swiss variant of Six 11 points and an Ace are obtained nothing. In the Vorarlberg and the South Tyrolean variant, the card values ​​remain unchanged. Who makes the final pass, win 5 additional points. Total distributed 157 points per round on the players. Special rules: a player makes / one team has a mud ( from Italian marcio = lazy, spoiled ), that is, all stitches are made ​​from one side, the winning team gets 100 extra points for a total of 257

In many game variations (typically the Swiss slide ), the points are multiplied depending on the trump suit with a multiplier, the play must be agreed before the game starts. You can play " everything simple " (all trump suits are simply counted, ie 157 points are distributed ), is provided " clamps / Schilten double ", " Obe press, une four " in which the points made ​​in Roses / glans simply count in clamps / Schilten is the number of points doubled, tripled and quadrupled during the Obenabe Undenufe, you play so often on 2,500 points. One played in the Appenzell region variant with double clamp, rose threefold, fourfold Schilten, Obenabe five times, six times Undenufe and acorn sevenfold is played on 5,000 points; this raises different tactics, because it does not lose an "expensive " game with a high multiplier, so a "counter- mud " at Undenufe that wins the counterparty, result in a game-changing loss.

Thank

The game is played in several rounds. For each party, the points are added each round. At the beginning of the game a target score is settled, for example, 1000th The game ends when one party has achieved the necessary score and thanks. This can be in the game in the middle, the last round is not finished usually played so. The winner is thanked first, and not one who first reaches the score or who achieved a higher score; So a game can also be lost by the fact that one party forgets to say thank you in time. If a party thanked by mistake before it reaches the necessary points, she loses the game.

" Stöck - Wyys Stitch "

If two parties only a few dots are missing, it may happen that one party makes these points with the first stitch of a round, but the other with Weis, who is simultaneously enrolled for the first down. To resolve this situation, there is the Ausmachregel which determines the order in which in this case are counted. This rule differs from one region must be settled before the game. In Switzerland, is the most common rule Stöck - Wyys stitch, but is also known Stöck Stitch Wyys ( in Swiss restaurants economies, is played in, the Ausmachregel often struck). In Vorarlberg usually applies Stitch Stöck - Wyys. In this particular situation, so is not considered normal " Bedankregel ".

Letter

In Switzerland, the scores on the " slide " are typically held with chalk pencil on a slate. On a Z line at the bottom are made ​​from the right strokes for each 20 points and connected with a slash four strokes to a hundred. In the middle of slashes for each 50 points to be made, two crossed strokes are easy to count as 100 points. In the top line of the hundreds strokes are written from left and also to the clarity of 500 points with a slash. In game variations with multipliers can be earned in one round by Weis or mud playing several hundred points, 500 points for a V is then written on the top line, which can be added to an X for 1000 points. Individual dots to 20 are written on the right edge of the sheet as numbers added together and written as twenties strokes when reaches the appropriate count.

End of the game when it comes to thank, you, the players of both parties will look eagerly strokes on the Jasstafel count. In taverns often cards, board, Jasskreide, sponge and a Jassteppich may be required ( " Chömer please no d' Charte haa " ), the slates with the one-sided printed Z and Jasskreiden and is widely available in shops and are in Swiss Ski and Alpine huts mostly on.

Jassvarianten

In contrast to other widely used card games there are for most Jassvarianten no rules which have been explained by an association to be generally valid for its members; only for variant " Differenzler " there is the Federal Differenzler - Jass - dressing. An impulse to rule standardization was the widely popular TV show " Samschtig - Jass ", in which the variant " Differenzler " is played. The rules by which is played at the " Samschtig - Jass ", thereby also for non- members of the above Association wide distribution and acceptance. The rules " Puur - Näll Ace " in which the rules for most than Jass designated card games are fairly conclusively collected, has also established itself as a reasonably recognized standard work. For public slider tournaments is now mostly played by the rules of " Puur - Näll Ace " in the French-speaking by the regulations of the Fédération Romande et Tessinoise de Jass. Proponents point out that only such a standard spontaneous and also on regional games (and especially tournaments) permits without first long agreements on the rules must be met. Critics see this as a threat to the vitality and diversity of Jasskultur which threatens to stifle the variety. This argument neglects, however, that a single set of rules is not, however, only one way to a legal obligation to play by these rules.

Pusher

The most famous Jassvariante in Switzerland is the slider for four people, with the two partners sitting crosswise over. But there are also two or six players possible. In Vorarlberg, this game is called Krüzjassa or cross Jassen. The one who 's turn to determine the variety, can this decision to push his partner, who must then determine. General game types are: Trump, Obenabe ( in Vorarlberg: Bock, Ace high ) and Undeufe ( in Vorarlberg: Goaß ( goat ), 6 high card ). There are also other varieties such as slalom ( alternately Undenufe and Obenabe ) or Queer ( depending on the selection: Only the top 5 after 4 At the bottom or vice versa), which can be allowed by arrangement in the game.

There are (in principle) the following variants - it can hold all the aces, game directions and goals are connected ( eg, heart - Obenabe Maxi (normal heart trump ) or A slalom Misère ) - but are rarely considered all variants as possible, why usually only a few variants to choose from.

More Jassvarianten

The goal is to get the first of the limit. In addition, should the offensive player who chooses the trump card, get more points than his opponent. Otherwise, the points are written to the opponents.

The goal of the Molotov - Jass is to make as few points. An additional difficulty to achieve as few points, represents the so-called table Weis Located at the end of round one Weis on the table, so be the one who stands out the points credited. As an additional rule can be agreed that the players their seats after each round must change based on the points achieved so far. Especially in smaller or public spaces ( train compartments, cafes, etc.) may attract attention from any person, on the other hand to loosen up the game, this one hand.

Before the first playing off everyone tells you how many stitches he trusts to make. The sum of the trendy prints may not match the number of still in play cards! Sometimes stitches are more popular than cards in the game, sometimes less. The dispenser ( drawn before the first pass, then counter- clockwise ) offers last and has possibly Cons: It may be that he has to call on the final lap with the farmer in hand 0 stitches ...! The Erstansager plays out, there are Jassregeln: Color or trump.

The name ( in all Swiss dialects ( the most common: Gopfertaminomal - Jass ) ) comes from the exclamation at the first supernumerary or missing stitch. The player can then just try a disastrous appearance to spoil their trendy stitches.

Scoring: Each round number of correctly predicted stitches ( possibly plus 10 bonus points).

Tactics: It may be that players must help each other in a round / want, but at least one is always wrong.

Start: The beginning of the end play a card of your choice, but does not Trump. Who the respective balance sheet " brings home " takes the top card from the deck. The loser takes the second. The first nine rounds are so played with 9 cards. Ways is allowed in each of the first 10 rounds, unless arising from one to the next round of new ways. ( The wise player makes feast precisely because of retaining skilled card combinations most of his points with ways! ) The player who wins in the 9th round, playing out in the 10th round. What is new is that now includes ruffed, respectively, may be stung. End of game: The game is repeated until a predefined score or time limit is exceeded.

A total of three penalty points are awarded per round: the first point is awarded to the player, to which the first stitch goes. The second penalty is obtained when there is in one of the engravings made ​​of the upper clamp and the third penalty will be distributed for the last trick. Who first nine ( or by agreement a different number ) has reached penalty points loses the game, the " Abrächnete " is made.

There must always be played the same color as issued. The first player who can not multicolor, determines the trump card by the card that it issues. The trump card is always a color, that is, without Obeabe and Undeufe.

If a player is in his cards as the only clamp the upper ( Schällenober Blutt ), he may call at the first card played, he had the " nasty card" ( s'fiise chart ). Now get the player who pierces the upper clamp, a plus point. You do not announce the nasty Kart, the more difficult is it to avoid a penalty point by the upper clamp.

Is " commanded " Before the game begins, that is, the players to estimate how many points they will achieve in the game round. Who has not been opened the bidding with a bid of at least 60 points. The player can beat this bid by at least 5 points. Played either a color or Obeabe Undeufe. Each Trumpfart simply counts, is not rejected, Stöck not count. The maximum score is 157

The player with the highest bid begins. It only determines the trump and then starts playing out. Once a card lying on a face-down card was played, the underlying, hidden card is revealed.

At the end of the game, the points are added together and compared with the estimate. If the achieved score higher than the estimate, the difference is recorded as score for the bidding player. If the score is lower than the estimate, the opponent gets the points that are missing the bidder to his bid. The player who first reaches 50 points.

Example: The bid is 100 points. If the bidder reached 105 points, so he wrote down 5 points. When it reaches 90 points, his or her opponent records 10 points.

One tactic is to play as the cards on the table to reveal the underlying maps.

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