Lost Cities

À la carte Card Game Award 1999: 4th place Gamers Choice Award 2000: 2- Player Winner

Lost Cities is a card game for two people by Reiner Knizia, published in Games Publisher Kosmos 1999. It is suitable for players aged ten years and takes about 30 minutes. The game won the Gamers Choice Award 2000.


In addition to the German edition of the game at Kosmos also appeared in English (Rio Grande Games ), French ( Tilsit Editions ), Dutch ( 999 games), Spanish ( Devir ), Portuguese ( Devir ), Finnish ( Marektoy ), Russian ( Zvezda ) Czech ( Albi), Polish ( Galakta ) Danish / swedish / Finnish / norwegian ( Midgaard Games) and in other languages ​​. 2007 sees a cosmos edition with different graphics out.

Also in the cosmos, the four- person game Keltis has appeared that uses the same gameplay and was voted 2008 Game of the Year.


The Expedition and betting cards are available in five colors. The expedition cards with values ​​from 2 to 10 show five different expeditions to remote places in the world.

Aim of the game

The aim of the game is to bring up to five expeditions by designing the expedition cards in ascending order to a successful conclusion and to multiply by previous laying out betting cards to their value.

Game rules


The board is laid out between the players. He indicates one discard pile for the five colors. Each player is dealt face down eight cards. The remaining cards form a draw pile.


It is played in turns. The train located at the player must play a card from his hand first. When playing off he has the choice between two options: He can start or continue an expedition, or he places a card on the discard pile the corresponding color.

After a hand card was designed in one of two ways, the player draws one card. He has the choice between a card from the draw pile or the discard pile, but may not take a card, which he has just taken. Then the other player's train.

The game ends when the last card of the concealed stack was drawn.


Each expedition is individually assessed and the individual values ​​are then added to the overall result of the player. The player with the highest total score wins.


Computer Games

Until 28 September 2009, there were an online playable version of the game in the board game world.

On August 23, 2012, a version was released for the iPhone. The Coding Monkeys are responsible for the development of Munich.